Shrines by immup

Format: Commander

Creator: immup

Commander: Go-Shintai of Life's Origin

Bracket: 3

DeckCheck Threat Index: 30

Deck overview

This deck is a five-color Enchantress Control build commanded by Go-Shintai of Life's Origin. It uses a critical mass of Kamigawa Shrines paired with stax pieces like Rule of Law, Archon of Emeria, and Drannith Magistrate to control the tempo of the table. By restricting opponents to one spell per turn and taxing combat through Ghostly Prison, Propaganda, and Sphere of Safety, the deck buys time to establish an engine of enchantress card draw and scaling Shrine triggers. The commander guarantees Shrine token generation and late-game enchantment recursion from the graveyard. The primary win condition peaks on Turn 7 by resolving Sanctum of All or Hallowed Haunting, creating doubled triggers that drain life totals via Sanctum of Stone Fangs and overwhelm opponents with large Spirit tokens by Turn 9. A hard lock with Knowledge Pool offers a secondary avenue to completely shut out opposing spells.

Decklist (100 cards)

  • 1 An Offer You Can't Refuse
  • 1 Arcane Sanctum
  • 1 Arcane Signet
  • 1 Archon of Emeria
  • 1 Ash Barrens
  • 1 Aven Mindcensor
  • 1 Bala Ged Recovery // Bala Ged Sanctuary
  • 1 Battlefield Forge
  • 1 Birds of Paradise
  • 1 Blasphemous Act
  • 1 Blind Obedience
  • 1 Bloom Tender
  • 1 Canopy Vista
  • 1 Caves of Koilos
  • 1 Cinder Glade
  • 1 Command Tower
  • 1 Counterspell
  • 1 Crescent Island Temple
  • 1 Crumbling Necropolis
  • 1 Cultivate
  • 1 Destiny Spinner
  • 1 Dovin's Veto
  • 1 Drannith Magistrate
  • 1 Dryad of the Ilysian Grove
  • 1 Eidolon of Blossoms
  • 1 Eidolon of Rhetoric
  • 1 Enchantress's Presence
  • 1 Enlightened Tutor
  • 1 Ethersworn Canonist
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Fabled Passage
  • 1 Fabricate
  • 1 Farseek
  • 1 Forest
  • 1 Frontier Bivouac
  • 1 Ghostly Prison
  • 1 Go-Shintai of Ancient Wars
  • 1 Go-Shintai of Life's Origin
  • 1 Go-Shintai of Shared Purpose
  • 1 Grand Abolisher
  • 1 Hallowed Haunting
  • 1 Honden of Infinite Rage
  • 1 Honden of Life's Web
  • 1 Honden of Night's Reach
  • 1 Honden of Seeing Winds
  • 1 Idyllic Tutor
  • 1 Island
  • 1 Jukai Naturalist
  • 1 Jungle Shrine
  • 1 Knowledge Pool
  • 1 Llanowar Elves
  • 1 Llanowar Wastes
  • 1 Mountain
  • 1 Mystic Monastery
  • 1 Mystic Remora
  • 1 Nomad Outpost
  • 1 Northern Air Temple
  • 1 Ondu Spiritdancer
  • 1 Open the Vaults
  • 1 Opulent Palace
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 1 Plains
  • 1 Prairie Stream
  • 1 Propaganda
  • 1 Resurgent Belief
  • 1 Rule of Law
  • 1 Sanctum Weaver
  • 1 Sanctum of All
  • 1 Sanctum of Calm Waters
  • 1 Sanctum of Fruitful Harvest
  • 1 Sanctum of Shattered Heights
  • 1 Sanctum of Stone Fangs
  • 1 Sanctum of Tranquil Light
  • 1 Sandsteppe Citadel
  • 1 Satyr Enchanter
  • 1 Savage Lands
  • 1 Seaside Citadel
  • 1 Shivan Reef
  • 1 Smoldering Marsh
  • 1 Snow-Covered Forest
  • 1 Snow-Covered Island
  • 1 Snow-Covered Mountain
  • 1 Snow-Covered Plains
  • 1 Snow-Covered Swamp
  • 1 Sol Ring
  • 1 Solitary Confinement
  • 1 Southern Air Temple
  • 1 Sphere of Safety
  • 1 Sterling Grove
  • 1 Sunken Hollow
  • 1 Swamp
  • 1 Swords to Plowshares
  • 1 Sythis, Harvest's Hand
  • 1 Teferi, Time Raveler
  • 1 Terramorphic Expanse
  • 1 The Spirit Oasis
  • 1 Toxic Deluge
  • 1 Yavimaya Coast