Lightning (Isshin)

Format: Commander

Commander: Lightning, Lone Commando

Bracket: 3

Deck overview

This is a Mardu go-wide attack-trigger deck built to extract maximum value from Isshin, Two Heavens as One. Dozens of permanents with "whenever this attacks" triggers effectively fire twice, so a single swing with Adeline, Resplendent Cathar, Hanweir Garrison, Anim Pakal, Thousandth Moon, or Krenko, Tin Street Kingpin creates enormous token armies. The deck wins by snowballing attackers and then closing with one of three overlapping modes: a table-wide drain from Mishra, Claimed by Gix or Commissar Severina Raine, an extra-combat burst from Aurelia, the Warleader or Karlach, Fury of Avernus, or an Akroma's Will alpha strike. It is not a combo deck and runs no infinite lines. Isshin is a cheap, recastable force multiplier, and while the deck is much faster with him, the 99 still functions if he is removed-just at roughly half power.

Decklist (27 cards)

  • 1 Akroma's Will
  • 1 Anguished Unmaking
  • 1 Arcane Signet
  • 1 Aurelia, the Warleader
  • 1 Bitterthorn, Nissa's Animus
  • 1 Breena, the Demagogue
  • 1 Caesar, Legion's Emperor
  • 1 Chaos Warp
  • 1 Deadly Rollick
  • 1 Eiganjo Dynastorian // Replenish
  • 1 Esper Sentinel
  • 1 Goldspan Dragon
  • 1 Guardian Scalelord
  • 1 Lightning Greaves
  • 1 Lightning, Lone Commando
  • 1 Lord of Shatterskull Pass
  • 1 Mortify
  • 1 Path to Exile
  • 1 Sol Ring
  • 1 Sun Titan
  • 1 Swiftfoot Boots
  • 1 Sword of the Animist
  • 1 Swords to Plowshares
  • 1 Talisman of Hierarchy
  • 1 Talisman of Indulgence
  • 1 Vindicate
  • 1 Wyrm's Crossing Patrol