Anzrag, the Quake Mole by Sereus
Format: Commander
Commander: Anzrag, the Quake-Mole
Bracket: 3
Deck overview
This deck is an explosive Gruul "Stompy" strategy centered on Anzrag, the Quake-Mole. The primary game plan is to force opponents to block Anzrag, triggering his ability to untap your board and provide additional combat phases. By utilizing "must-block" effects like Invasion Plans, Roar of Challenge, or Anzrag s own activated ability, the deck creates a loop of combat steps that can end the game in a single turn. The strategy is supported by massive power-doublers like Xenagos, God of Revels and Unnatural Growth, alongside "damage-tripwire" cards like Fiendlash and Pain for All that punish opponents for blocking. While it excels at combat-based loops, it also features high-end Gruul threats like Old Gnawbone and Moraug, Fury of Akoum to ensure inevitability. The deck plays as a proactive predator, forcing unfavorable interactions that snowball into infinite or near-infinite combat steps.
Decklist (100 cards)
- 1 Aggravated Assault
- 1 Anzrag, the Quake-Mole
- 1 Archdruid's Charm
- 1 Arena of Glory
- 1 Bala Ged Recovery // Bala Ged Sanctuary
- 1 Bear Umbra
- 1 Beast Within
- 1 Berserk
- 1 Birds of Paradise
- 1 Bolt Bend
- 1 Boseiju, Who Endures
- 1 Castle Garenbrig
- 1 Chandra's Ignition
- 1 Chaos Warp
- 1 Chord of Calling
- 1 Cinder Glade
- 1 Command Tower
- 1 Commercial District
- 1 Deflecting Swat
- 1 Delighted Halfling
- 1 Disrupt Decorum
- 1 Elvish Mystic
- 1 Endurance
- 1 Eternal Witness
- 1 Fiendlash
- 1 Finale of Devastation
- 10 Forest
- 1 Frenzied Baloth
- 1 Fyndhorn Elves
- 1 Gaea's Gift
- 1 Garruk's Uprising
- 1 Goreclaw, Terror of Qal Sisma
- 1 Grand Warlord Radha
- 1 Greater Good
- 1 Green Sun's Zenith
- 1 Hellkite Charger
- 1 Heroic Intervention
- 1 Ilharg, the Raze-Boar
- 1 Invasion Plans
- 1 Karplusan Forest
- 1 Kessig Wolf Run
- 1 Kogla, the Titan Ape
- 1 Llanowar Elves
- 1 Manglehorn
- 1 Mithril Coat
- 1 Moraug, Fury of Akoum
- 1 Mosswort Bridge
- 7 Mountain
- 1 Nature's Will
- 1 Neyith of the Dire Hunt
- 1 Ohran Frostfang
- 1 Old Gnawbone
- 1 Ouroboroid
- 1 Pain for All
- 1 Pathbreaker Ibex
- 1 Questing Beast
- 1 Return of the Wildspeaker
- 1 Rhythm of the Wild
- 1 Rishkar's Expertise
- 1 Roar of Challenge
- 1 Rockfall Vale
- 1 Rolling Earthquake
- 1 Rootbound Crag
- 1 Ruric Thar, the Unbowed
- 1 Savage Ventmaw
- 1 Selvala, Heart of the Wilds
- 1 Shared Summons
- 1 Shinka, the Bloodsoaked Keep
- 1 Skarrg, the Rage Pits
- 1 Soul's Fire
- 1 Spinerock Knoll
- 1 Stomping Ground
- 1 Tamiyo's Safekeeping
- 1 Temple of Abandon
- 1 The Great Henge
- 1 Thornspire Verge
- 1 Toski, Bearer of Secrets
- 1 Tyvar's Stand
- 1 Unnatural Growth
- 1 Untimely Malfunction
- 1 Urabrask the Hidden
- 1 Vigor
- 1 Xenagos, God of Revels
- 1 Yavimaya, Cradle of Growth
- 1 You Look Upon the Tarrasque