The Necrobloom by brycegreenwood

Format: Commander

Commander: The Necrobloom

Bracket: 4

DeckCheck Threat Index: 60

Deck overview

This deck is an Abzan Lands midrange engine centered on The Necrobloom, turning land drops and graveyard recycling into overwhelming token swarms. The primary game plan accelerates mana in the first three turns using low-cost ramp such as Farseek and Lotus Cobra, then deploys The Necrobloom to give all lands in the graveyard dredge 2. By Turn 4, the deck achieves usable assembly by recurring fetchlands and creating continuous 0/1 Plant or 2/2 Zombie tokens. On Turn 5, resolving massive land-fetch spells like Scapeshift or Lumra, Bellow of the Woods triggers critical onset, flooding the battlefield with a lethal army of Zombie tokens. On Turn 6, the deck converts this board presence into a decisive victory using Craterhoof Behemoth or Felidar Retreat to deal lethal combat damage across all three opponents. The deck defends its strategy using Teferi's Protection and Aura Shards, providing strong disruption and resilience against opposing removal.

Decklist (100 cards)

  • 1 Ancient Greenwarden
  • 1 Anointed Procession
  • 1 Arcane Signet
  • 1 Aura Shards
  • 1 Azusa, Lost but Seeking
  • 1 Ba Sing Se
  • 1 Badgermole Cub
  • 1 Bala Ged Recovery // Bala Ged Sanctuary
  • 1 Barren Moor
  • 1 Beast Within
  • 1 Birds of Paradise
  • 1 Blasphemous Edict
  • 1 Bountiful Promenade
  • 1 Cactus Preserve
  • 1 City of Brass
  • 1 Command Tower
  • 1 Craterhoof Behemoth
  • 1 Crop Rotation
  • 1 Crucible of Worlds
  • 1 Culling Ritual
  • 1 Dark Depths
  • 1 Demonic Tutor
  • 1 Dryad of the Ilysian Grove
  • 1 Echoing Deeps
  • 1 Enduring Innocence
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Exploration
  • 1 Farewell
  • 1 Farseek
  • 1 Fecund Greenshell
  • 1 Felidar Retreat
  • 1 Fellwar Stone
  • 1 Field of the Dead
  • 4 Forest
  • 1 Glacial Chasm
  • 1 Godless Shrine
  • 1 Golgari Signet
  • 1 Great Arashin City
  • 1 Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
  • 1 Hardened Tactician
  • 1 Heroic Intervention
  • 1 Icetill Explorer
  • 1 Imperial Seal
  • 1 Insidious Roots
  • 1 Kambal, Profiteering Mayor
  • 1 Knight of the Reliquary
  • 1 Loot, Exuberant Explorer
  • 1 Lotus Cobra
  • 1 Lumra, Bellow of the Woods
  • 1 Maja, Bretagard Protector
  • 1 Mana Confluence
  • 1 Marsh Flats
  • 1 Mirari's Wake
  • 1 Mossborn Hydra
  • 1 Myrel, Shield of Argive
  • 1 Oracle of Mul Daya
  • 1 Overgrown Tomb
  • 1 Path to Exile
  • 1 Plains
  • 1 Rampaging Baloths
  • 1 Rampant Growth
  • 1 Ramunap Excavator
  • 1 Requisition Raid
  • 1 Sandsteppe Citadel
  • 1 Scapeshift
  • 1 Scute Swarm
  • 1 Sejiri Shelter // Sejiri Glacier
  • 1 Silence
  • 1 Six
  • 1 Skullclamp
  • 1 Sol Ring
  • 1 Springheart Nantuko
  • 1 Starting Town
  • 1 Stroke of Midnight
  • 1 Sunpetal Grove
  • 2 Swamp
  • 1 Swiftfoot Boots
  • 1 Swords to Plowshares
  • 1 Teferi's Protection
  • 1 Temple Garden
  • 1 Thalia and The Gitrog Monster
  • 1 The Gitrog Monster
  • 1 The Necrobloom
  • 1 Thespian's Stage
  • 1 Tireless Provisioner
  • 1 Toph, Earthbending Master
  • 1 Tranquil Thicket
  • 1 Undergrowth Stadium
  • 1 Vampiric Tutor
  • 1 Vault of Champions
  • 1 Verdant Catacombs
  • 1 Wight of the Reliquary
  • 1 Windswept Heath
  • 1 World Shaper
  • 1 Wrenn and Realmbreaker