Saruman by user8920692

Format: Commander

Commander: Saruman, the White Hand

Bracket: 3

DeckCheck Threat Index: 21

Deck overview

This deck is a Grixis Spellslinger Midrange strategy led by Saruman, the White Hand. The primary game plan revolves around casting noncreature spells to trigger Saruman's amass ability, building an enormous Orc Army token while granting Goblins and Orcs ward {2}. Supporting creatures such as Harmonic Prodigy, Veyran, Voice of Duality, and The Great Goblin amplify spell triggers and convert counter placement into direct burn damage against opponents. Card advantage engines like Archmage Emeritus and Archmage of Runes keep the hand full of cheap instants, sorceries, and interaction. Because the deck focuses on tall creature combat and incremental burn rather than infinite loops or fast mana combos, it plays at an accessible casual pace. It controls the battlefield through efficient removal like Blasphemous Act and Bilbo's Deadly Slice, countermagic such as Negate and Spell Pierce, and steals opposing card draw with Notion Thief before closing games with massive double-striking attacks via Assault on Osgiliath.

Decklist (100 cards)

  • 1 A.I.M. Labs
  • 1 Agate Assault
  • 1 Arcane Signet
  • 1 Archmage Emeritus
  • 1 Archmage of Runes
  • 1 Assault on Osgiliath
  • 1 Azog, Moria's Ruin
  • 1 Bilbo's Deadly Slice
  • 1 Blasphemous Act
  • 1 Bloodfell Caves
  • 1 Boiling Rock Prison
  • 1 Bolg of the North
  • 1 Bolg's Company
  • 1 Bothersome Noisemaker
  • 1 Confusticate and Bebother
  • 1 Dark Fortress
  • 1 Depower
  • 1 Desert Were-Worm
  • 1 Dimir Guildgate
  • 1 Diresight
  • 1 Dismal Backwater
  • 1 Enchanted River's Grasp
  • 1 End of the Hunt
  • 1 Fearsome Goblin Pair
  • 1 Fell
  • 1 Focus the Mind
  • 1 Foray of Orcs
  • 1 Gathering of Darkness
  • 1 Getaway Barrel
  • 1 Glamdring, Foe-hammer // Gleam of Death
  • 1 Goblin Electromancer
  • 1 Goblin Plate Mail
  • 1 Goblin-town
  • 1 Goblin-town Flunkies
  • 1 Gothmog, Morgul Lieutenant
  • 1 Great Hall of the Biblioplex
  • 1 Grishnákh, Brash Instigator
  • 1 Harmonic Prodigy
  • 1 Hidden Grotto
  • 1 Hobbit Hole
  • 1 Impolite Entrance
  • 5 Island
  • 1 Lightning Strike
  • 1 Misty Mountains Raider
  • 5 Mountain
  • 1 Murky Sewer
  • 1 Negate
  • 1 Nighthowl Pursuer
  • 1 Notion Thief
  • 1 Orcish Medicine
  • 1 Orcish Vandal
  • 1 Peculiar Lighthouse
  • 1 Rage into the Valley
  • 1 Ravening Warg
  • 1 Relic of Sauron
  • 1 Return the Favor
  • 1 Rhovanion Rampager
  • 1 Roll-Roll-Roll-Roll
  • 1 Run Away Together
  • 1 Saruman the White
  • 1 Saruman, the White Hand
  • 1 Shock
  • 1 Sinister Hideout
  • 1 Sleight of Hand
  • 1 Sol Ring
  • 1 Spectacle Summit
  • 1 Spectral Denial
  • 1 Spell Pierce
  • 1 Stony-Voiced Goblins
  • 1 Stormcarved Coast
  • 1 Supper for Spiders
  • 5 Swamp
  • 1 Swiftwater Cliffs
  • 1 TCRI Building
  • 1 The Great Goblin
  • 1 The Grey Havens
  • 1 The Misty Mountains Cold
  • 1 The Mouth of Sauron
  • 1 Tidings of War
  • 1 Tranquil Landscape
  • 1 Troop of Ponies
  • 1 Uncharted Haven
  • 1 Vector, Imperial Capital
  • 1 Veyran, Voice of Duality
  • 1 Vibrant Outburst
  • 1 Wander Off
  • 1 Wishing Well
  • 1 Wizard's Staff