WoL (DX) by user8863741

Format: Commander

Commander: Jodah, the Unifier

Bracket: 3

DeckCheck Threat Index: 38

Deck overview

This deck is a five-color legendary tribal midrange build commanded by Jodah, the Unifier. The primary game plan revolves around utilizing early ramp, mana fixing, and low-cost legendary creatures to deploy Jodah on Turn 5. Once Jodah resolves, every subsequent legendary spell cast from hand cascades into another legendary nonland permanent while granting an explosive static anthem that scales with the number of legends controlled. The deck rapidly converts board presence into lethal combat damage starting on Turn 6, aiming to eliminate one opponent per turn through Turn 8. While the deck boasts immense card advantage and combat scaling, its extensive suite of tapped Town lands introduces mana friction, and its reliance on combat damage over multiple table rotations leaves it vulnerable to well-timed board wipes.

Decklist (100 cards)

  • 1 A Realm Reborn
  • 1 Absolute Virtue
  • 1 Adeline, Resplendent Cathar
  • 1 Alisaie Leveilleur
  • 1 Alphinaud Leveilleur
  • 1 Arcane Denial
  • 1 Arcane Sanctum
  • 1 Arcane Signet
  • 1 Authority of the Consuls
  • 1 Baron, Airship Kingdom
  • 1 Birds of Paradise
  • 1 Bolas's Citadel
  • 1 Brainstorm
  • 1 Bugenhagen, Wise Elder
  • 1 Capital City
  • 1 Carpet of Flowers
  • 1 Chromatic Lantern
  • 1 Cleansing Nova
  • 1 Clive's Hideaway
  • 1 Command Beacon
  • 1 Command Tower
  • 1 Commander's Sphere
  • 1 Crossroads Village
  • 1 Culling Ritual
  • 1 Despark
  • 1 Diabolic Intent
  • 1 Dovin's Veto
  • 1 Elena, Turk Recruit
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Fatal Push
  • 1 Glacial Fortress
  • 1 Gogo, Master of Mimicry
  • 1 Gogo, Mysterious Mime
  • 1 Gohn, Town of Ruin
  • 1 Gongaga, Reactor Town
  • 1 Guadosalam, Farplane Gateway
  • 1 Heroic Intervention
  • 1 Incubation Druid
  • 1 Insomnia, Crown City
  • 1 Ishgard, the Holy See // Faith & Grief
  • 1 Island
  • 1 Jidoor, Aristocratic Capital // Overture
  • 1 Jodah, the Unifier
  • 1 Jungle Shrine
  • 1 Kain, Traitorous Dragoon
  • 1 Kimahri, Valiant Guardian
  • 1 Lindblum, Industrial Regency // Mage Siege
  • 1 Locke, Treasure Hunter
  • 1 Loran of the Third Path
  • 1 Louisoix's Sacrifice
  • 1 Mangara, the Diplomat
  • 1 Midgar, City of Mako // Reactor Raid
  • 1 Nomad Outpost
  • 1 Path of Ancestry
  • 1 Plains
  • 1 Preordain
  • 1 Prishe's Wanderings
  • 1 Propaganda
  • 1 Quistis Trepe
  • 1 Radiant Grove
  • 1 Reach the Horizon
  • 1 Relic of Legends
  • 1 Restoration Magic
  • 1 Seaside Citadel
  • 1 Serah Farron // Crystallized Serah
  • 1 Sharlayan, Nation of Scholars
  • 1 Sol Ring
  • 1 Spire of Industry
  • 1 Squall, SeeD Mercenary
  • 1 Starting Town
  • 1 Strago and Relm
  • 1 Swamp
  • 1 Swords to Plowshares
  • 1 Tangled Islet
  • 1 Tataru Taru
  • 1 Teferi, Mage of Zhalfir
  • 1 The Destined Thief
  • 1 The Destined White Mage
  • 1 The Wandering Minstrel
  • 1 Torgal, A Fine Hound
  • 1 Trailblazer's Boots
  • 1 Traxos, Scourge of Kroog
  • 1 Treno, Dark City
  • 1 Ultima
  • 1 Varragoth, Bloodsky Sire
  • 1 Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal
  • 1 Venser, Shaper Savant
  • 1 Vincent, Vengeful Atoner
  • 1 Vindicate
  • 1 Vivi Ornitier
  • 1 Void Rend
  • 1 White Auracite
  • 1 Windurst, Federation Center
  • 1 Winota, Joiner of Forces
  • 1 Wooded Ridgeline
  • 1 Y'shtola Rhul
  • 1 Zack Fair
  • 1 Zanarkand, Ancient Metropolis // Lasting Fayth
  • 1 Zenos yae Galvus // Shinryu, Transcendent Rival