Little Ceasars by Mri
Format: Commander
Commander: Caesar, Legion's Emperor
Bracket: 3
DeckCheck Threat Index: 36
Deck overview
This deck is a synergistic Mardu go-wide aggro and aristocrats strategy commanded by Caesar, Legion's Emperor. The primary game plan revolves around generating small creature tokens in the opening turns using efficient engines like Adeline, Resplendent Cathar, Anim Pakal, Thousandth Moon, and Bitterbloom Bearer. Deploying Caesar on curve allows the deck to convert disposable attacking bodies into recurring card draw, replacement tokens, and direct burn. The deck pressures all three opponents simultaneously through enter-the-battlefield triggers from Impact Tremors and Warleader's Call, alongside drain from Bastion of Remembrance and Mirkwood Bats. It closes games around Turn 6 or 7 using explosive combat modifiers like Akroma's Will or Blade Historian. A robust defensive suite featuring Flawless Maneuver, Dawn's Truce, and Grand Abolisher safeguards the board against removal, while extensive removal spells keep problematic opposing threats in check.
Decklist (100 cards)
- 1 Abrade
- 1 Adeline, Resplendent Cathar
- 1 Ainok Strike Leader
- 1 Akroma's Will
- 1 Ancient Tomb
- 1 Anguished Unmaking
- 1 Anim Pakal, Thousandth Moon
- 1 Arcane Signet
- 1 Archivist of Oghma
- 1 Bastion of Remembrance
- 1 Bitterbloom Bearer
- 1 Blade Historian
- 1 Bleachbone Verge
- 1 Blightstep Pathway // Searstep Pathway
- 1 Blind Obedience
- 1 Blood Crypt
- 1 Bojuka Bog
- 1 Bonders' Enclave
- 1 Boomer Scrapper
- 1 Boros Charm
- 1 Brightclimb Pathway // Grimclimb Pathway
- 1 Caesar, Legion's Emperor
- 1 Canyon Slough
- 1 Captain of the Watch
- 1 Clifftop Retreat
- 1 Command Tower
- 1 Craig Boone, Novac Guard
- 1 Dawn's Truce
- 1 Deadly Dispute
- 1 Deflecting Palm
- 1 Desolate Mire
- 1 Diamond City
- 1 Dragonskull Summit
- 1 Elder Arthur Maxson
- 1 Enduring Innocence
- 1 Entrapment Maneuver
- 1 Erode
- 1 Fabled Passage
- 1 Flawless Maneuver
- 1 General's Enforcer
- 1 Godless Shrine
- 1 Grand Abolisher
- 1 Grand Crescendo
- 1 Hour of Reckoning
- 1 Impact Tremors
- 1 Inevitable Defeat
- 1 Isolated Chapel
- 1 Isshin, Two Heavens as One
- 1 Kambal, Profiteering Mayor
- 1 Keeper of the Accord
- 1 Kellogg, Dangerous Mind
- 1 Legate Lanius, Caesar's Ace
- 1 Lethal Scheme
- 1 Luxury Suite
- 1 MacCready, Lamplight Mayor
- 1 Mana Tithe
- 1 Martial Coup
- 1 Mirkwood Bats
- 1 Morbid Opportunist
- 3 Mountain
- 1 Myrel, Shield of Argive
- 1 Ophiomancer
- 1 Path of Ancestry
- 1 Pitiless Plunderer
- 3 Plains
- 1 Reanimate
- 1 Reconnaissance
- 1 Ruinous Ultimatum
- 1 Sacred Foundry
- 1 Savai Triome
- 1 Secure the Wastes
- 1 Securitron Squadron
- 1 Shadowblood Ridge
- 1 Shattered Sanctum
- 1 Skullclamp
- 1 Smoldering Marsh
- 1 Sol Ring
- 1 Sunbillow Verge
- 2 Swamp
- 1 Swords to Plowshares
- 1 Tainted Field
- 1 Temple of Silence
- 1 Temple of Triumph
- 1 Terminate
- 1 Thalisse, Reverent Medium
- 1 The Queen of Dale
- 1 Turbulent Moor
- 1 Turbulent Steppe
- 1 V.A.T.S.
- 1 Voice of Victory
- 1 Warleader's Call
- 1 Will of the Mardu
- 1 Windbrisk Heights
- 1 Within Range
- 1 Zurgo Stormrender