Talrand the Fun Police by Rudolphosv
Format: Commander
Commander: Talrand, Sky Summoner
Bracket: 4
Deck overview
This Mono-Blue control deck centers on Talrand, Sky Summoner to generate a flying Drake army from instants and sorceries. The plan is simple: counter and remove opposing threats while chaining cheap cantrips and draw spells to build a critical mass of 2/2 fliers. A dense counter suite (29 spells) and a handful of instant-speed removal pieces keep opponents off balance, while card-quality engines like Wavebreak Hippocamp and Windrider Wizard ensure hand-full. The primary win condition is combat damage from the drake swarm, accelerated by Favorable Winds. There are no infinite combos and no tutors; instead the deck out-cards the table and finishes through repeated token generation and beatdown from Guile and Tolarian Terror.
Decklist (100 cards)
- 1 Academy Wall
- 1 Aetherize
- 1 Anticipate
- 1 Archaeomancer
- 1 Baral, Chief of Compliance
- 1 Bident of Thassa
- 1 Brineborn Cutthroat
- 1 Brush Off
- 1 Confounding Conundrum
- 1 Counterspell
- 1 Curiosity Crafter
- 1 Deep Analysis
- 1 Disdainful Stroke
- 1 Dispel
- 1 Dissipate
- 1 Dissolve
- 1 Divination
- 1 Essence Scatter
- 1 Favorable Winds
- 1 Flare of Denial
- 1 Get Out
- 1 Guile
- 1 Harbinger of the Seas
- 1 Hornswoggle
- 1 Hydro-Channeler
- 36 Island
- 1 Kaito, Cunning Infiltrator
- 1 Kasmina, Enigmatic Mentor
- 1 Lose Focus
- 1 Loyal Drake
- 1 Make Disappear
- 1 Mana Leak
- 1 Mnemonic Wall
- 1 Mocking Sprite
- 1 Murmuring Mystic
- 1 Narset, Parter of Veils
- 1 Negate
- 1 Neutralize
- 1 No Escape
- 1 Opt
- 1 Out of Air
- 1 Quick Study
- 1 Reality Shift
- 1 Remand
- 1 Resculpt
- 1 Rewind
- 1 Sinister Sabotage
- 1 Sleight of Hand
- 1 Spell Pierce
- 1 Spell Snare
- 1 Spellgyre
- 1 Subtlety
- 1 Supreme Will
- 1 Syncopate
- 1 Talrand, Sky Summoner
- 1 Thought Collapse
- 1 Tide Skimmer
- 1 Tolarian Terror
- 1 Trail of Evidence
- 1 Unsummon
- 1 Utter Insignificance
- 1 Volshe Tideturner
- 1 Wavebreak Hippocamp
- 1 Windrider Wizard
- 1 Wizard's Retort