HearthHull V2.0 by Roberts_41

Format: Commander

Commander: Hearthhull, the Worldseed

Bracket: 3

DeckCheck Threat Index: 35

Deck overview

This deck leverages Hearthhull, the Worldseed as an engine hub that fuses landfall ramp with land-sacrifice aristocrats. Early turns focus on establishing mana velocity through low-cost ramp and fetchlands. By Turn 4, Hearthhull enters and stations to 2+ charge counters, drawing extra cards and enabling additional land drops each turn. Midgame turns exploit graveyard replayers like Ramunap Excavator, Conduit of Worlds, and Six to loop lands, steadily eroding opponent life totals with Mayhem Devil, Iridescent Vinelasher, and Hearthhull's 8+ station trigger. The end-game culminates around Turn 6-7, converting massive land reserves into lethal table-wide damage via Splendid Reclamation, Aftermath Analyst, or token overruns from Scute Swarm and Moraug, Fury of Akoum. While vulnerable to mass graveyard exile, the deck possesses immense resilience and independent backup threats.

Decklist (100 cards)

  • 1 Aftermath Analyst
  • 1 Baloth Prime
  • 1 Barbarian Ring
  • 1 Beast Within
  • 1 Blasphemous Act
  • 1 Bolt Bend
  • 1 Braids, Arisen Nightmare
  • 1 Cabaretti Courtyard
  • 1 Cinder Glade
  • 1 Command Tower
  • 1 Conduit of Worlds
  • 1 Crop Rotation
  • 1 Cycle of Renewal
  • 1 Dakmor Salvage
  • 1 Deathcap Glade
  • 1 Edge of Autumn
  • 1 Entish Restoration
  • 1 Escape Tunnel
  • 1 Eumidian Hatchery
  • 1 Evendo Brushrazer
  • 1 Evolving Wilds
  • 1 Exploration Broodship
  • 1 Explore
  • 1 Fabled Passage
  • 1 Farseek
  • 1 Feed the Swarm
  • 8 Forest
  • 1 God-Eternal Bontu
  • 1 Greater Gargadon
  • 1 Harrow
  • 1 Hearthhull, the Worldseed
  • 1 Horizon Explorer
  • 1 Icetill Explorer
  • 1 Iridescent Vinelasher
  • 1 Juri, Master of the Revue
  • 1 Karplusan Forest
  • 1 Korvold, Fae-Cursed King
  • 1 Lignify
  • 1 Llanowar Wastes
  • 1 Maestros Theater
  • 1 Mayhem Devil
  • 1 Mazirek, Kraul Death Priest
  • 1 Mine Collapse
  • 1 Mole Man, Moloid Master
  • 1 Moraug, Fury of Akoum
  • 3 Mountain
  • 1 Nature's Lore
  • 1 Ob Nixilis, the Fallen
  • 1 Omnath, Locus of Rage
  • 1 Oracle of Mul Daya
  • 1 Orcish Lumberjack
  • 1 Planar Engineering
  • 1 Planetary Annihilation
  • 1 Ramunap Excavator
  • 1 Riveteers Overlook
  • 1 Rockfall Vale
  • 1 Rocky Tar Pit
  • 1 Roiling Regrowth
  • 1 Sabotender
  • 1 Scouring Swarm
  • 1 Scute Swarm
  • 1 Scythecat Cub
  • 1 Seismic Sense
  • 1 Six
  • 1 Smoldering Marsh
  • 1 Sol Ring
  • 1 Splendid Reclamation
  • 1 Springbloom Druid
  • 1 Strip Mine
  • 1 Sulfurous Springs
  • 4 Swamp
  • 1 Sylvan Safekeeper
  • 1 Szarel, Genesis Shepherd
  • 1 Tannuk, Memorial Ensign
  • 1 Tear Asunder
  • 1 Terramorphic Expanse
  • 1 The Gitrog Monster
  • 1 Tireless Provisioner
  • 1 Trickster's Elk
  • 1 Turbulent Crater
  • 1 Twisted Landscape
  • 1 Urza's Cave
  • 1 Vernal Fen
  • 1 Will of the Sultai
  • 1 Wooded Foothills
  • 1 World Shaper
  • 1 Worldsoul's Rage
  • 1 Zuran Orb