It's Always Kicker by user8572591

Format: Commander

Commander: Zethi, Arcane Blademaster

Bracket: 3

Deck overview

This is an Azorius spellslinger combat deck built around Zethi, Arcane Blademaster. The plan is to stock the graveyard with cheap instants, multickick Zethi to exile those instants with kick counters, then attack so she copies and recasts them every combat. Those free spells feed a dense suite of magecraft and "cast instant/sorcery" payoffs-Talrand, Sky Summoner, Monastery Mentor, Murmuring Mystic, Hermes, Overseer of Elpis, Deekah, Fractal Theorist, Leonin Lightscribe, and Archmage Emeritus-to flood the board with tokens, draw cards, and pump the team. Evasion auras and boots keep Zethi connecting; Akroma's Will and anthem effects close games. There are no infinite combos; wins come from go-wide combat, occasional Sphinx-Bone Wand drains, and incremental poison from copied Prologue to Phyresis. Zethi is the unique engine but the token/value package still functions without her.

Decklist (100 cards)

  • 1 Adarkar Wastes
  • 1 Akroma's Will
  • 1 Aqueous Form
  • 1 Arcane Signet
  • 1 Archmage Emeritus
  • 1 Archmage of Runes
  • 1 Azorius Chancery
  • 1 Azorius Charm
  • 1 Boon of Safety
  • 1 Brainstorm
  • 1 Case of the Ransacked Lab
  • 1 Command Tower
  • 1 Counterspell
  • 1 Curious Homunculus // Voracious Reader
  • 1 Deekah, Fractal Theorist
  • 1 Disenchant
  • 1 Dovin's Veto
  • 1 Dramatic Reversal
  • 1 Enter the Enigma
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Faithful Mending
  • 1 Fellwar Stone
  • 1 Frantic Search
  • 1 Generous Gift
  • 1 Ghostly Prison
  • 1 Glacial Floodplain
  • 1 Hermes, Overseer of Elpis
  • 1 High Tide
  • 1 Idyllic Beachfront
  • 12 Island
  • 1 Kykar, Zephyr Awakener
  • 1 Leap
  • 1 Leonin Lightscribe
  • 1 Lightning Greaves
  • 1 Loran's Escape
  • 1 Lyse Hext
  • 1 Mind Stone
  • 1 Mocking Sprite
  • 1 Monastery Mentor
  • 1 Murmuring Mystic
  • 1 Myriad Landscape
  • 1 Niblis of Frost
  • 1 Opt
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 1 Pippin, Guard of the Citadel
  • 10 Plains
  • 1 Pongify
  • 1 Port Town
  • 1 Prairie Stream
  • 1 Prologue to Phyresis
  • 1 Propaganda
  • 1 Rapid Hybridization
  • 1 Rogue's Passage
  • 1 Sapphire Medallion
  • 1 Shadow Rift
  • 1 Shelter
  • 1 Show of Confidence
  • 1 Skycloud Expanse
  • 1 Snap
  • 1 Sol Ring
  • 1 Solemn Simulacrum
  • 1 Sphinx-Bone Wand
  • 1 Steel of the Godhead
  • 1 Stenn, Paranoid Partisan
  • 1 Stirring Hopesinger
  • 1 Supreme Verdict
  • 1 Swiftfoot Boots
  • 1 Swords to Plowshares
  • 1 Take Up the Shield
  • 1 Talisman of Progress
  • 1 Talrand, Sky Summoner
  • 1 Temple of Enlightenment
  • 1 Terramorphic Expanse
  • 1 Thunderclap Drake
  • 1 Tura Kennerüd, Skyknight
  • 1 Turnabout
  • 1 Vega, the Watcher
  • 1 Zethi, Arcane Blademaster