Bring out your Dead

Format: Commander

Commander: Meren of Clan Nel Toth

Bracket: 4

DeckCheck Threat Index: 52

Deck overview

This Golgari deck leverages Meren of Clan Nel Toth to establish an attrition and reanimation engine. In the opening turns, low-cost ramp and self-mill creatures fill the graveyard and accelerate Meren onto the battlefield by Turn 4. Once Meren is active, recurring sacrifice loops generate experience counters and trigger end-step creature reanimation every turn. The deck controls the board through continuous edicts like Grave Pact while drawing through Skullclamp and Grim Haruspex. The primary win route tutors Yargle and Multani alongside Jarad, Golgari Lich Lord into the graveyard via Buried Alive or Entomb. Reanimating both allows Jarad to sacrifice Yargle's massive 18 power, draining each opponent for 18 life. Meren returns Yargle the following turn for a second lethal fling, eliminating the entire table by Turn 6 across a single opponent response cycle.

Decklist (100 cards)

  • 1 Abrupt Decay
  • 1 Aftermath Analyst
  • 1 Altar of Dementia
  • 1 Arcane Signet
  • 1 Ashnod's Altar
  • 1 Assassin's Trophy
  • 1 Bastion of Remembrance
  • 1 Bayou
  • 1 Beledros Witherbloom
  • 1 Birds of Paradise
  • 1 Blood Artist
  • 1 Bloodghast
  • 1 Bloodstained Mire
  • 1 Boseiju, Who Endures
  • 1 Buried Alive
  • 1 Castle Garenbrig
  • 1 City of Brass
  • 1 Command Tower
  • 1 Deadly Dispute
  • 1 Deadly Rollick
  • 1 Deathcap Glade
  • 1 Delighted Halfling
  • 1 Diabolic Intent
  • 1 Drivnod, Carnage Dominus
  • 1 Entomb
  • 1 Eternal Witness
  • 1 Exotic Orchard
  • 1 Fauna Shaman
  • 1 Feed the Swarm
  • 7 Forest
  • 1 Golgari Grave-Troll
  • 1 Grave Pact
  • 1 Grim Haruspex
  • 1 Guardian Augmenter
  • 1 Heroic Intervention
  • 1 Honest Rutstein
  • 1 Imp's Mischief
  • 1 Infernal Grasp
  • 1 Jarad, Golgari Lich Lord
  • 1 Kaya's Ghostform
  • 1 Liliana, Dreadhorde General
  • 1 Llanowar Wastes
  • 1 Marsh Flats
  • 1 Mazirek, Kraul Death Priest
  • 1 Meren of Clan Nel Toth
  • 1 Mirkwood Bats
  • 1 Misty Rainforest
  • 1 Nature's Lore
  • 1 Nurturing Peatland
  • 1 Old Rutstein
  • 1 Overgrown Tomb
  • 1 Phyrexian Altar
  • 1 Phyrexian Tower
  • 1 Pitiless Plunderer
  • 1 Polluted Delta
  • 1 Reanimate
  • 1 Reclamation Sage
  • 1 Reflecting Pool
  • 1 Ripples of Undeath
  • 1 Rise of the Witch-king
  • 1 Sakura-Tribe Elder
  • 1 Shifting Woodland
  • 1 Six
  • 1 Skull Prophet
  • 1 Skullclamp
  • 1 Sol Ring
  • 1 Stitcher's Supplier
  • 4 Swamp
  • 1 Swiftfoot Boots
  • 1 Syr Konrad, the Grim
  • 1 Tainted Wood
  • 1 Takenuma, Abandoned Mire
  • 1 Talisman of Resilience
  • 1 The Great Henge
  • 1 Three Visits
  • 1 Toxic Deluge
  • 1 Twilight Mire
  • 1 Undergrowth Stadium
  • 1 Underrealm Lich
  • 1 Verdant Catacombs
  • 1 Victimize
  • 1 Village Rites
  • 1 Viscera Seer
  • 1 Vorinclex, Monstrous Raider
  • 1 Wastewood Verge
  • 1 Wight of the Reliquary
  • 1 Winding Constrictor
  • 1 Windswept Heath
  • 1 Woodland Cemetery
  • 1 Yargle and Multani
  • 1 Zulaport Cutthroat