The Vision and Scarlet Witch by Beardsman

Format: Commander

Commander: The Vision and Scarlet Witch

Bracket: 4

Deck overview

This is a mono-red spellslinger/storm deck helmed by The Vision and Scarlet Witch, a 4-mana flying mana engine that adds R and a +1/+1 counter whenever you cast a spell. The plan is classic red storm: ritual out early mana, chain instants and sorceries through copy effects and graveyard recursion, then finish with Grapeshot, ping engines (Guttersnipe, Kessig Flamebreather, Firebrand Archer, Coruscation Mage, Fiery Inscription), or Aetherflux Reservoir. Secondary lines include Underworld Breach escape loops, Past in Flames/Mizzix's Mastery recasts, and Dualcaster Mage copy interactions. The commander accelerates storm turns but is not required for the combos living in the 99-Birgi, God of Storytelling and Electro, Assaulting Battery fill the same mana-per-spell role. Average MV 2.39 keeps the deck explosive once a ritual chain starts.

Decklist (100 cards)

  • 1 Abrade
  • 1 Aetherflux Reservoir
  • 1 Agatha's Soul Cauldron
  • 1 Ardent Elementalist
  • 1 Arena of Glory
  • 1 Artist's Talent
  • 1 Ashling, Flame Dancer
  • 1 Big Score
  • 1 Birgi, God of Storytelling // Harnfel, Horn of Bounty
  • 1 Boseiju, Who Shelters All
  • 1 Castle Embereth
  • 1 Cathartic Reunion
  • 1 Cavern of Souls
  • 1 Chaos Warp
  • 1 Command Beacon
  • 1 Coruscation Mage
  • 1 Deflecting Swat
  • 1 Demand Answers
  • 1 Desperate Ritual
  • 1 Dual Casting
  • 1 Dual Strike
  • 1 Dualcaster Mage
  • 1 Electro, Assaulting Battery
  • 1 Electrodominance
  • 1 Emergence Zone
  • 1 Faithless Looting
  • 1 Fiery Inscription
  • 1 Finale of Promise
  • 1 Fire Nation Palace
  • 1 Firebrand Archer
  • 1 Flare of Duplication
  • 1 Flashback
  • 1 Forgotten Cave
  • 1 Gamble
  • 1 Geier Reach Sanitarium
  • 1 Grapeshot
  • 1 Guttersnipe
  • 1 Hanweir Battlements
  • 1 Imperial Recruiter
  • 1 Increasing Vengeance
  • 1 Inventors' Fair
  • 1 Kessig Flamebreather
  • 1 Light Up the Stage
  • 1 Lightning Bolt
  • 1 Lindblum, Industrial Regency // Mage Siege
  • 1 Lotus Petal
  • 1 Mana Geyser
  • 1 Mizzix's Mastery
  • 11 Mountain
  • 1 Mox Amber
  • 1 Ore-Rich Stalactite // Cosmium Catalyst
  • 1 Overmaster
  • 1 Past in Flames
  • 1 Pinnacle Monk // Mystic Peak
  • 1 Primal Amulet // Primal Wellspring
  • 1 Pyretic Ritual
  • 1 Pyroblast
  • 1 Reckless Impulse
  • 1 Recoup
  • 1 Red Elemental Blast
  • 1 Reiterate
  • 1 Reliquary Tower
  • 1 Return the Past
  • 1 Reverberate
  • 1 Rite of Flame
  • 1 Rogue's Passage
  • 1 Ruby Medallion
  • 1 Runaway Steam-Kin
  • 1 Seething Song
  • 1 Seize the Spoils
  • 1 Shatterskull Smashing // Shatterskull, the Hammer Pass
  • 1 Simian Spirit Guide
  • 1 Sol Ring
  • 1 Spikefield Hazard // Spikefield Cave
  • 1 Storm's Will
  • 1 Storm-Kiln Artist
  • 1 Sundering Eruption // Volcanic Fissure
  • 1 Talon Gates of Madara
  • 1 The Vision and Scarlet Witch
  • 1 Thrill of Possibility
  • 1 Underworld Breach
  • 1 Untimely Malfunction
  • 1 Urabrask // The Great Work
  • 1 Urza's Saga
  • 1 Valakut Awakening // Valakut Stoneforge
  • 1 Vandalblast
  • 1 Vision of Love
  • 1 War Room
  • 1 Wrenn's Resolve
  • 1 Young Pyromancer