Sphinx by loganparker6424

Format: Commander

Commander: The Ur-Sphinx

Bracket: 3

DeckCheck Threat Index: 42

Deck overview

This deck is an Esper Sphinx tribal midrange strategy commanded by The Ur-Sphinx. From the command zone, its Eminence ability provides constant cost reduction for high-mana Sphinxes. The early game establishes acceleration through two-mana mana rocks and tribal cost reducers like Urza's Incubator and Herald's Horn. By Turn 4, the deck deploys potent card-advantage engines such as Unesh, Criosphinx Sovereign, Rhystic Study, or Kindred Discovery, drawing multiple extra cards per turn cycle to sustain resource velocity. Critical onset occurs around Turn 6, when a formidable board of evasive flying threats—including Magister Sphinx, Tivit, Seller of Secrets, and Sphinx of the Second Sun—attacks to trigger The Ur-Sphinx's free-casting ability. The deck closes games around Turn 8 through overwhelming aerial combat damage, backed by Akroma's Will for decisive alpha strikes, while a robust suite of fifteen interaction spells and defensive countermagic protects the board.

Decklist (100 cards)

  • 1 Agadeem's Awakening // Agadeem, the Undercrypt
  • 1 Akroma's Will
  • 1 Amonkhet Raceway
  • 1 An Offer You Can't Refuse
  • 1 Anguished Unmaking
  • 1 Animate Dead
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Atemsis, All-Seeing
  • 1 Azor, the Lawbringer
  • 1 Azorius Signet
  • 1 Basilisk Collar
  • 1 Black Market Connections
  • 1 Cavern of Souls
  • 1 Command Tower
  • 1 Consecrated Sphinx
  • 1 Counterspell
  • 1 Dazzling Sphinx
  • 1 Defiler of Dreams
  • 1 Dimir Signet
  • 1 Dovin's Veto
  • 1 Drowned Catacomb
  • 1 Esper Sentinel
  • 1 Ethersworn Sphinx
  • 1 Exotic Orchard
  • 1 Farewell
  • 1 Fellwar Stone
  • 1 Firdoch Core
  • 1 Flooded Strand
  • 1 Force of Negation
  • 1 Generous Gift
  • 1 Ghostly Prison
  • 1 Glacial Fortress
  • 1 Gleaming Splendor
  • 1 Godless Shrine
  • 1 Hallowed Fountain
  • 1 Herald's Horn
  • 4 Island
  • 1 Isolated Chapel
  • 1 Kindred Discovery
  • 1 Lightning Greaves
  • 1 Magister Sphinx
  • 1 Mana Drain
  • 1 Marsh Flats
  • 1 Medomai the Ageless
  • 1 Misty Rainforest
  • 1 Morphic Pool
  • 1 Mystic Remora
  • 1 Mystic Sanctuary
  • 1 Otawara, Soaring City
  • 1 Path of Ancestry
  • 1 Plains
  • 1 Polluted Delta
  • 1 Propaganda
  • 1 Raffine's Tower
  • 1 Raffine, Scheming Seer
  • 1 Raise the Palisade
  • 1 Reanimate
  • 1 Reliquary Tower
  • 1 Rhystic Study
  • 1 Scrubland
  • 1 Sea Gate Restoration // Sea Gate, Reborn
  • 1 Sea of Clouds
  • 1 Semblance Anvil
  • 1 Shadowspear
  • 1 Sharuum the Hegemon
  • 1 Shipwreck Marsh
  • 1 Sol Ring
  • 1 Sphinx of False Conclusions
  • 1 Sphinx of Foresight
  • 1 Sphinx of the Second Sun
  • 1 Strip Mine
  • 1 Swamp
  • 1 Swiftfoot Boots
  • 1 Swords to Plowshares
  • 1 Talisman of Dominance
  • 1 Talisman of Hierarchy
  • 1 Talisman of Progress
  • 1 The Mind Stone
  • 1 The Soul Stone
  • 1 The Ur-Sphinx
  • 1 Three Tree City
  • 1 Three Tree Mascot
  • 1 Tivit, Seller of Secrets
  • 1 Tundra
  • 1 Uldaros Theorix
  • 1 Underground Sea
  • 1 Unesh, Criosphinx Sovereign
  • 1 Urza's Incubator
  • 1 Vault of Champions
  • 1 Void Rend
  • 1 Watcher of the Spheres
  • 1 Watery Grave
  • 1 Whip of Erebos
  • 1 Windreader Sphinx
  • 1 Winds of Abandon
  • 1 Yennett, Cryptic Sovereign