so no heads by user7077456

Format: Commander

Commander: Mr. House, President and CEO

Bracket: 2

Deck overview

This is a dice-rolling and token-synergy deck helmed by Mr. House, President and CEO. The game plan marries two overlapping engines: a dense dice-rolling package (Wyll, Blade of Frontiers, Barbarian Class, Mr. House's own activated ability, and a collection of d20/d6 payoffs) with a token-and-Treasure value engine (Mirkwood Bats, Reckless Fireweaver, Jan Jansen, Chaos Crafter, Academy Manufactor). Mr. House turns every high roll into a 3/3 Robot, and every high-high roll into a Robot plus Treasure, so the commander doubles as both payoff and mana engine. The deck's primary winning path is combat - overwhelming the table with Robots, Robots, Constructs, and other artifact creatures - backed by drain payoffs like Mirkwood Bats, Reckless Fireweaver, and Crime Novelist. There are no infinite combos in the list; the win is inevitability through token armies and damage. It also runs a serious suite of high-end board reset (Ruinous Ultimatum, Hour of Reckoning, Thunderwave, The Nipton Lottery] meaning is a token deck that can play the control role, wipe, and rebuild off the commander's near-free token generation. It is a classic value-midrange deck with a lot of dice "chaos" variance…

Decklist (100 cards)

  • 1 Academy Manufactor
  • 1 Agility Bobblehead
  • 1 Arcane Signet
  • 1 Ash Barrens
  • 1 Attempted Murder
  • 1 Barbarian Class
  • 1 Berserker's Frenzy
  • 1 Brazen Dwarf
  • 1 Canyon Slough
  • 1 Celebr-8000
  • 1 Chaos Channeler
  • 1 Charisma Bobblehead
  • 1 Circuits Act
  • 1 Clifftop Retreat
  • 1 Comet, Stellar Pup
  • 1 Command Tower
  • 1 Component Pouch
  • 1 Contraband Livestock
  • 1 Crime Novelist
  • 1 Danse Macabre
  • 1 Deadly Dispute
  • 1 Delina, Wild Mage
  • 1 Desolate Mire
  • 1 Diamond City
  • 1 Dispatch
  • 1 Dragonskull Summit
  • 1 Earth-Cult Elemental
  • 1 Endurance Bobblehead
  • 1 Evolving Wilds
  • 1 Heroic Reinforcements
  • 1 Hoarding Ogre
  • 1 Hour of Reckoning
  • 1 Idol of Oblivion
  • 1 Intelligence Bobblehead
  • 1 Iron Mastiff
  • 1 Isolated Chapel
  • 1 Jan Jansen, Chaos Crafter
  • 1 Kellogg, Dangerous Mind
  • 1 Lightfoot Rogue
  • 1 Losheel, Clockwork Scholar
  • 1 Luck Bobblehead
  • 1 Maddening Hex
  • 1 Martial Coup
  • 1 Memorial to Glory
  • 1 Mirkwood Bats
  • 6 Mountain
  • 1 Mr. House, President and CEO
  • 1 Myriad Landscape
  • 1 Myrkul's Edict
  • 1 Night Shift of the Living Dead
  • 1 Nomad Outpost
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 1 Perception Bobblehead
  • 6 Plains
  • 1 Priority Boarding
  • 1 Reckless Fireweaver
  • 1 Recruitment Drive
  • 1 Ruinous Ultimatum
  • 1 Securitron Squadron
  • 1 Shadowblood Ridge
  • 1 Six-Sided Die
  • 1 Smaug, Wicked Worm
  • 1 Smoldering Marsh
  • 1 Sol Ring
  • 1 Strength-Testing Hammer
  • 2 Swamp
  • 1 Sword of Hours
  • 1 Swords to Plowshares
  • 1 Tainted Field
  • 1 Tainted Peak
  • 1 Talisman of Conviction
  • 1 Talisman of Hierarchy
  • 1 Talisman of Indulgence
  • 1 Temple of Malice
  • 1 Temple of Silence
  • 1 Temple of Triumph
  • 1 Terramorphic Expanse
  • 1 The Deck of Many Things
  • 1 The Nipton Lottery
  • 1 Thunderwave
  • 1 Treasure Chest
  • 1 Ultron, Machine Overlord
  • 1 Vexing Puzzlebox
  • 1 Vihaan, Goldwaker
  • 1 Wand of Wonder
  • 1 Windbrisk Heights
  • 1 Wyll's Reversal
  • 1 Wyll, Blade of Frontiers