House Of The Rising Sun by Shinigami-13

Format: Commander

Commander: The Necrobloom

Bracket: 4

DeckCheck Threat Index: 43

Deck overview

This deck is an Abzan Lands-Matter and Attrition engine commanded by The Necrobloom. The strategy leverages land acceleration and graveyard manipulation to establish overwhelming board presence and resource dominance. In the early game, cheap land tutors and ramp creatures accelerate mana while sculpting land types. Once The Necrobloom enters, all lands in the graveyard gain dredge 2, turning land drops and draw steps into continuous self-mill and token generation. The deck pivots into victory through two primary avenues: explosive landfall turns via Scapeshift, Aftermath Analyst, or Field of the Dead that generate lethal Zombie swarms alongside aristocrat life-drain triggers, or brutal asymmetric mana denial using Armageddon, Catastrophe, and Storm Cauldron. Because The Necrobloom continuously recovers lands from the graveyard, opponents are completely starved of resources while this deck expands its board. Defensively, repeatable fogs and Aura Shards keep aggressive and combo strategies in check until combat damage or drain finishes the game.

Decklist (100 cards)

  • 1 Abrupt Decay
  • 1 Aftermath Analyst
  • 1 Arboreal Grazer
  • 1 Arcane Spyglass
  • 1 Armageddon
  • 1 Ashnod's Altar
  • 1 Aura Shards
  • 1 Ayara, First of Locthwain
  • 1 Catastrophe
  • 1 Conduit of Worlds
  • 1 Constant Mists
  • 1 Corpse Knight
  • 1 Crop Rotation
  • 1 Cryptic Caves
  • 1 Crystal Vein
  • 1 Cycle of Renewal
  • 1 Demonic Tutor
  • 1 Drownyard Temple
  • 1 Dryad of the Ilysian Grove
  • 1 Eden, Seat of the Sanctum
  • 1 Elemental Teachings
  • 1 Elvish Reclaimer
  • 1 Epic Struggle
  • 1 Evendo, Waking Haven
  • 1 Exploration Broodship
  • 1 Exsanguinate
  • 1 Fall of the Thran
  • 1 Far Wanderings
  • 1 Feast of Sanity
  • 1 Field of the Dead
  • 1 Flagstones of Trokair
  • 6 Forest
  • 1 Fork in the Road
  • 1 Ghost Quarter
  • 1 Ghost Town
  • 1 Glacial Chasm
  • 1 Golgari Rot Farm
  • 1 Guildless Commons
  • 1 Harrow
  • 1 Hedge Shredder
  • 1 Indatha Triome
  • 1 Insidious Roots
  • 1 Iridescent Vinelasher
  • 1 Loot, Exuberant Explorer
  • 1 Lotus Field
  • 1 Lush Portico
  • 1 Marsh Flats
  • 1 Midgar, City of Mako // Reactor Raid
  • 1 Mirkwood Bats
  • 1 Mole Man, Moloid Master
  • 1 Ojer Taq, Deepest Foundation // Temple of Civilization
  • 1 Open the Way
  • 1 Oracle of Mul Daya
  • 1 Orzhov Basilica
  • 1 Overgrown Tomb
  • 1 Perilous Forays
  • 1 Petrified Field
  • 4 Plains
  • 1 Planar Engineering
  • 1 Primal Growth
  • 1 Rain of Filth
  • 1 Realms Uncharted
  • 1 Reprieve
  • 1 Retreat to Hagra
  • 1 Roiling Regrowth
  • 1 Scapeshift
  • 1 Selesnya Sanctuary
  • 1 Shifting Woodland
  • 1 Springbloom Druid
  • 1 Storm Cauldron
  • 4 Swamp
  • 1 Symmetry Matrix
  • 1 Teferi's Protection
  • 1 Terrain Generator
  • 1 Thalia and The Gitrog Monster
  • 1 The Dross Pits
  • 1 The Gitrog Monster
  • 1 The Necrobloom
  • 1 Through the Forest Gate
  • 1 Torment of Hailfire
  • 1 Trove Warden
  • 1 Underground Mortuary
  • 1 Vampiric Rites
  • 1 Verdant Catacombs
  • 1 Wayward Servant
  • 1 Westvale Abbey // Ormendahl, Profane Prince
  • 1 Wight of the Reliquary
  • 1 Windswept Heath
  • 1 Witherbloom Charm