Taking a Shine to Shrines by M1naj
Format: Commander
Commander: Go-Shintai of Life's Origin
Bracket: 3
DeckCheck Threat Index: 34
Deck overview
This deck is a dedicated 5-color Shrine and Enchantress midrange strategy led by Go-Shintai of Life's Origin. The game plan focuses on establishing early mana fixing and acceleration through cards like Sanctum Weaver and Dryad of the Ilysian Grove, then casting the commander on Turn 4. Every subsequent Shrine deployed generates a 1/1 Shrine token, multiplying the triggers of every Shrine on the battlefield. By Turn 6, the deck achieves critical mass through Sanctum of All, Sanctum of Stone Fangs, and Go-Shintai of Ancient Wars, which drain life totals and control opposing creatures each turn. Token makers such as Sigil of the Empty Throne and Go-Shintai of Shared Purpose assemble a wide army that overruns the table by Turn 8. The deck features strong recursion and draw engines, though it remains vulnerable to mass enchantment exile effects.
Decklist (100 cards)
- 1 A Realm Reborn
- 1 All That Glitters
- 1 Alseid of Life's Bounty
- 1 Atraxa, Grand Unifier
- 1 Bloodstained Mire
- 1 Boseiju, Who Endures
- 1 Calix, Destiny's Hand
- 1 Calix, Guided by Fate
- 1 Canopy Vista
- 1 Case of the Locked Hothouse
- 1 Case of the Shattered Pact
- 1 Cleric Class
- 1 Command Tower
- 1 Deathcap Glade
- 1 Destiny Spinner
- 1 Dryad of the Ilysian Grove
- 1 Duelist's Heritage
- 1 Elspeth Conquers Death
- 1 Enchantress's Presence
- 1 Ethereal Armor
- 1 Evolving Wilds
- 1 Exotic Orchard
- 1 Farewell
- 1 Flooded Grove
- 1 Force of Negation
- 5 Forest
- 1 Glorious Sunrise
- 1 Go-Shintai of Ancient Wars
- 1 Go-Shintai of Boundless Vigor
- 1 Go-Shintai of Hidden Cruelty
- 1 Go-Shintai of Life's Origin
- 1 Go-Shintai of Lost Wisdom
- 1 Go-Shintai of Shared Purpose
- 1 Hall of Heliod's Generosity
- 1 Honden of Cleansing Fire
- 1 Honden of Infinite Rage
- 1 Honden of Life's Web
- 1 Honden of Night's Reach
- 2 Island
- 1 Jetmir's Garden
- 1 Jungle Shrine
- 1 Kami of Transience
- 1 Leyline Immersion
- 1 Mangara, the Diplomat
- 1 Marsh Flats
- 1 Mirari's Wake
- 2 Mountain
- 1 Omniscience
- 1 Overgrown Farmland
- 1 Overlord of the Hauntwoods
- 1 Overlord of the Mistmoors
- 5 Plains
- 1 Reflecting Pool
- 1 Relic of Legends
- 1 Resurgent Belief
- 1 Sanctum Weaver
- 1 Sanctum of All
- 1 Sanctum of Calm Waters
- 1 Sanctum of Fruitful Harvest
- 1 Sanctum of Shattered Heights
- 1 Sanctum of Stone Fangs
- 1 Sanctum of Tranquil Light
- 1 Satyr Enchanter
- 1 Setessan Champion
- 1 Shapers' Sanctuary
- 1 Sigil of the Empty Throne
- 1 Sol Ring
- 1 Sterling Grove
- 1 Summon: Bahamut
- 1 Summon: Knights of Round
- 1 Sungrass Prairie
- 2 Swamp
- 1 Swiftfoot Boots
- 1 Sythis, Harvest's Hand
- 1 Temple of Epiphany
- 1 Temple of Mystery
- 1 Temple of Plenty
- 1 Terramorphic Expanse
- 1 The Wandering Emperor
- 1 Threats Undetected
- 1 Timeless Lotus
- 1 Trostani, Selesnya's Voice
- 1 Valgavoth's Lair
- 1 Vampiric Tutor
- 1 Weaver of Harmony
- 1 Wildsear, Scouring Maw
- 1 Wizard Class
- 1 Yuna, Hope of Spira
- 1 Zur the Enchanter