rat by bpgaming
Format: Commander
Commander: Marrow-Gnawer
Bracket: 2
Deck overview
Rat swarm under Marrow-Gnawer. The primary plan is to develop a critical mass of Rat Colony and Relentless Rats, then use Marrow-Gnawer's tap ability each turn to multiply the rat count while fear makes the team unblockable. Secondary paths lean on poison: Karumonix, the Rat King gives every Rat toxic 1, and Ichor Rats puts a poison counter on each player. Rat King, Verminister and Revenge of the Rats provide graveyard recursion so the swarm can be rebuilt after disruption. The deck has no real hidden commander or infinite combo; every line funnels into wide combat damage. Marrow-Gnawer is both the evasion enabler and exponential token engine, so the deck is built around keeping him alive.
Decklist (100 cards)
- 1 Artifact Possession
- 1 Consecrated by Blood
- 1 Conversion Apparatus
- 1 Corrupt
- 1 Curse Artifact
- 1 Defenestrate
- 1 Desecrate Reality
- 1 Desecrated Earth
- 1 Desecrated Tomb
- 1 Desperate Charge
- 1 Dismember
- 1 Elaborate Firecannon
- 1 Empowered Autogenerator
- 1 Erratic Portal
- 1 Eviscerate
- 1 Explosive Apparatus
- 1 Foggy Swamp Visions
- 1 Ichor Rats
- 1 Infinite Obliteration
- 1 Karumonix, the Rat King
- 1 Lab Rats
- 1 Lavaspur Boots
- 1 Magistrate's Scepter
- 1 Marrow-Gnawer
- 1 Ogre Slumlord
- 1 Planar Atlas
- 14 Rat Colony
- 1 Rat King, Verminister
- 1 Rat Out
- 1 Rats' Feast
- 14 Relentless Rats
- 1 Revenge of the Rats
- 1 Sam's Desperate Rescue
- 1 Serpent Generator
- 1 Sol Ring
- 1 Soratami Cloud Chariot
- 1 Sothera, the Supervoid
- 1 Stone Idol Generator
- 27 Swamp
- 1 Swampsnare Trap
- 1 Swiftfoot Boots
- 1 Terrain Generator
- 1 Tower of the Magistrate
- 1 Volrath's Dungeon
- 1 Volrath's Laboratory
- 1 Volrath's Stronghold
- 1 Warp Artifact
- 1 Zephyr Boots