Job Select Ministrel by LynIrael
Format: Commander
Commander: The Wandering Minstrel
Bracket: 2
Deck overview
The Wandering Minstrel is the engine and finisher of this five-color Towns deck: he lets every land, including more than twenty Town lands, enter untapped, then converts those Towns into an enormous global pump. The primary plan is to develop a wide board of Hero, Rebel, and saga tokens while increasing the Town count, then activate the Minstrel in the first main phase and attack for lethal. Secondary paths include transform legends such as Clive/Ifrit, Dion/Bahamut, Jecht/Braska, and Terra/Esper Terra for value and removal, plus Primal Odin's one-hit loss trigger. There is no hidden commander; the deck is built specifically around the Minstrel's Town synergy.
Decklist (100 cards)
- 1 Adventurer's Inn
- 1 Aerith Rescue Mission
- 1 An Offer You Can't Refuse
- 1 Arcane Sanctum
- 1 Arcane Signet
- 1 Astrologian's Planisphere
- 1 Balamb Garden, SeeD Academy // Balamb Garden, Airborne
- 1 Bard's Bow
- 1 Baron, Airship Kingdom
- 1 Barret, Avalanche Leader
- 1 Bastion of Remembrance
- 1 Black Mage's Rod
- 1 Blitzball
- 1 Blue Mage's Cane
- 1 Capital City
- 1 Champions from Beyond
- 1 Cinder Glade
- 1 Clive's Hideaway
- 1 Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
- 1 Command Tower
- 1 Commander's Sphere
- 1 Crossroads Village
- 1 Crystal Fragments // Summon: Alexander
- 1 Dancer's Chakrams
- 1 Dark Knight's Greatsword
- 1 Dion, Bahamut's Dominant // Bahamut, Warden of Light
- 1 Dragoon's Lance
- 1 Eden, Seat of the Sanctum
- 1 Esper Origins // Summon: Esper Maduin
- 1 Exotic Orchard
- 1 Firion, Wild Rose Warrior
- 1 Furycalm Snarl
- 1 Gaius van Baelsar
- 1 Game Trail
- 1 Geothermal Bog
- 1 Gohn, Town of Ruin
- 1 Gongaga, Reactor Town
- 1 Guadosalam, Farplane Gateway
- 1 Insomnia, Crown City
- 1 Ishgard, the Holy See // Faith & Grief
- 1 Jecht, Reluctant Guardian // Braska's Final Aeon
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Jungle Shrine
- 1 Lightning Greaves
- 1 Lindblum, Industrial Regency // Mage Siege
- 1 Louisoix's Sacrifice
- 1 Machinist's Arsenal
- 1 Midgar, City of Mako // Reactor Raid
- 1 Mind Stone
- 1 Moogles' Valor
- 1 Ninja's Blades
- 1 Nomad Outpost
- 1 Paladin's Arms
- 1 Path of Ancestry
- 1 Path to Exile
- 1 Prishe's Wanderings
- 1 PuPu UFO
- 1 Quina, Qu Gourmet
- 1 Rabanastre, Royal City
- 1 Reach the Horizon
- 1 Red Mage's Rapier
- 1 Relic of Legends
- 1 Restoration Magic
- 1 Ring of the Lucii
- 1 Sacred Peaks
- 1 Sage's Nouliths
- 1 Samurai's Katana
- 1 Seaside Citadel
- 1 Shadowblood Ridge
- 1 Sharlayan, Nation of Scholars
- 1 Sidequest: Catch a Fish // Cooking Campsite
- 1 Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark
- 1 Sol Ring
- 1 Starting Town
- 1 Summon: Choco/Mog
- 1 Summon: Fat Chocobo
- 1 Summon: Primal Odin
- 1 Summon: Titan
- 1 Summon: Yojimbo
- 1 Summoner's Grimoire
- 1 Swords to Plowshares
- 1 Tangled Islet
- 1 Tellah, Great Sage
- 1 Temple of Enlightenment
- 1 Temple of Mystery
- 1 Temple of Plenty
- 1 Terra, Magical Adept // Esper Terra
- 1 The Crystal's Chosen
- 1 The Gold Saucer
- 1 The Wandering Minstrel
- 1 Thief's Knife
- 1 Town Greeter
- 1 Travel the Overworld
- 1 Treno, Dark City
- 1 Vector, Imperial Capital
- 1 Vineglimmer Snarl
- 1 Warrior's Sword
- 1 White Mage's Staff
- 1 Windurst, Federation Center
- 1 Zanarkand, Ancient Metropolis // Lasting Fayth