Job Select Equipment by JustJburd14

Format: Commander

Commander: The Wandering Minstrel

Bracket: 3

Deck overview

The Wandering Minstrel is a five-color Town-matter commander who turns every tapped Town into an untapped land, creates Elemental tokens once you control five Towns, and ends games with a WUBRG overrun. The deck's primary plan is to develop a critical mass of Towns, suit up creatures with the Job-select equipment package, and win through commander-pumped combat or Mirror-Style Master copy attacks. Secondary paths are an Aggravated Assault + Neheb, the Eternal infinite-combat combo and a poison/proliferate package. There is no hidden commander; the commander is single-faced. The commander's role is mana fixing, token generation, and the final overrun.

Decklist (100 cards)

  • 1 Abandoned Air Temple
  • 1 Abzan Ascendancy
  • 1 Adventurer's Inn
  • 1 Aggravated Assault
  • 1 Akiri, Fearless Voyager
  • 1 Andúril, Narsil Reforged
  • 1 Arcane Signet
  • 1 Balamb Garden, SeeD Academy // Balamb Garden, Airborne
  • 1 Bard's Bow
  • 1 Baron, Airship Kingdom
  • 1 Battle Menu
  • 1 Biorganic Carapace
  • 1 Birds of Paradise
  • 1 Black Mage's Rod
  • 1 Bloated Contaminator
  • 1 Blue Mage's Cane
  • 1 Bruenor Battlehammer
  • 1 Capital City
  • 1 Chromatic Lantern
  • 1 Cid, Freeflier Pilot
  • 1 Clive's Hideaway
  • 1 Command Tower
  • 1 Commune with Beavers
  • 1 Contaminant Grafter
  • 1 Crossroads Village
  • 1 Danitha Capashen, Paragon
  • 1 Dark Knight's Greatsword
  • 1 Deflecting Swat
  • 1 Eden, Seat of the Sanctum
  • 1 Enlightened Tutor
  • 1 Exotic Orchard
  • 1 Expansion Algorithm
  • 1 Fierce Guardianship
  • 1 Filigree Vector
  • 1 Flux Channeler
  • 2 Forest
  • 1 Gohn, Town of Ruin
  • 1 Gongaga, Reactor Town
  • 1 Guadosalam, Farplane Gateway
  • 1 Herald of Secret Streams
  • 1 Heroic Intervention
  • 1 Ignoble Hierarch
  • 1 Imperial Recruiter
  • 1 Insomnia, Crown City
  • 1 Invasion of New Capenna // Holy Frazzle-Cannon
  • 1 Ishgard, the Holy See // Faith & Grief
  • 1 Jidoor, Aristocratic Capital // Overture
  • 1 Kodama's Reach
  • 1 Lightning Greaves
  • 1 Lindblum, Industrial Regency // Mage Siege
  • 1 Machinist's Arsenal
  • 1 Midgar, City of Mako // Reactor Raid
  • 1 Mirror-Style Master
  • 1 Nahiri, Forged in Fury
  • 1 Neheb, the Eternal
  • 1 Overkill
  • 4 Plains
  • 1 Prishe's Wanderings
  • 1 Puresteel Paladin
  • 1 Rabanastre, Royal City
  • 1 Reach the Horizon
  • 1 Reaper's Scythe
  • 1 Red Mage's Rapier
  • 1 Red XIII, Proud Warrior
  • 1 Reflecting Pool
  • 1 Requisition Raid
  • 1 Rogue's Passage
  • 1 Sacred Foundry
  • 1 Samurai's Katana
  • 1 Sharlayan, Nation of Scholars
  • 1 Sidequest: Catch a Fish // Cooking Campsite
  • 1 Sol Ring
  • 1 Sram, Senior Edificer
  • 1 Starting Town
  • 1 Steelshaper's Gift
  • 1 Stoneforge Mystic
  • 1 Summoner's Grimoire
  • 1 Swiftfoot Boots
  • 1 Sword of Truth and Justice
  • 1 Sylvan Tutor
  • 1 Tainted Observer
  • 1 Temple Garden
  • 1 The Wandering Minstrel
  • 1 Thief's Knife
  • 1 Three Visits
  • 1 Trailblazer's Boots
  • 1 Travel the Overworld
  • 1 Treno, Dark City
  • 1 Vector, Imperial Capital
  • 1 Venerated Rotpriest
  • 1 Warrior's Sword
  • 1 White Auracite
  • 1 Windswept Heath
  • 1 Windurst, Federation Center
  • 1 Worldly Tutor
  • 1 Zanarkand, Ancient Metropolis // Lasting Fayth