FRA v2 by ZeroCal

Format: Commander

Commander: Jace, Multiverse Architect

Bracket: 3

DeckCheck Threat Index: 33

Deck overview

This deck is a four-color Superfriends Control strategy built around Jace, Multiverse Architect and a deep roster of Jace planeswalkers. The game plan focuses on establishing early defensive barriers with cards like Ghostly Prison, Propaganda, and Cursed Totem, while deploying Authority of the Consuls and commander-based taxes to invalidate opposing combat steps. Once protected, the deck deploys multiple planeswalkers and scales their loyalty counters rapidly using proliferate engines such as Ichormoon Gauntlet, Tekuthal, Inquiry Dominus, and Inexorable Tide. Card advantage flows consistently through planeswalker abilities and draw triggers, ultimately building toward decisive game-ending ultimates. The primary finish leverages Jace, Reality Sculptor's ability to exile opponents' libraries once twenty-five loyalty counters are shared across Jace permanents, or executes an infinite loyalty and turn loop using Jace, Cunning Castaway and Ichormoon Gauntlet. Efficient spot removal, versatile sweepers, and cheap counterspells protect the board until the table is locked down.

Decklist (100 cards)

  • 1 Adarkar Wastes
  • 1 Aetherize
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Authority of the Consuls
  • 1 Baird, Steward of Argive
  • 1 Cascade Bluffs
  • 1 Command Tower
  • 1 Commander's Sphere
  • 1 Consider
  • 1 Contaminated Aquifer
  • 1 Contentious Plan
  • 1 Countersculpt
  • 1 Counterspell
  • 1 Cursed Totem
  • 1 Deserted Beach
  • 1 Dreamtide Whale
  • 1 Exotic Orchard
  • 1 Expansion Algorithm
  • 1 Fact or Fiction
  • 1 Farewell
  • 1 Fatehold Annex
  • 1 Flux Channeler
  • 1 Ghostly Prison
  • 1 Gifts Ungiven
  • 1 Grand Abolisher
  • 1 Grateful Apparition
  • 1 Guildpact Informant
  • 1 Hallowed Fountain
  • 1 Ichormoon Gauntlet
  • 1 Idyllic Beachfront
  • 1 Inexorable Tide
  • 1 Innovative Commons
  • 7 Island
  • 1 Jace Beleren
  • 1 Jace Reawakened
  • 1 Jace's Machinations
  • 1 Jace, Architect of Thought
  • 1 Jace, Cunning Castaway
  • 1 Jace, Ingenious Mind-Mage
  • 1 Jace, Memory Adept
  • 1 Jace, Mirror Mage
  • 1 Jace, Multiverse Architect
  • 1 Jace, Reality Sculptor
  • 1 Jace, Unraveler of Secrets
  • 1 Jace, Vryn's Prodigy // Jace, Telepath Unbound
  • 1 Jace, Wielder of Mysteries
  • 1 Jace, the Living Guildpact
  • 1 Jace, the Mind Sculptor
  • 1 Jace, the Perfected Mind
  • 1 Jidoor, Aristocratic Capital // Overture
  • 1 Long River's Pull
  • 1 Mindseeker Oculus
  • 1 Molten Tributary
  • 1 Mountain
  • 1 Mystic Gate
  • 1 Negate
  • 1 Oath of Jace
  • 1 Observed Stasis
  • 1 Onakke Oathkeeper
  • 1 Opt
  • 1 Overwrite the Multiverse
  • 1 Plains
  • 1 Propaganda
  • 1 Reliquary Tower
  • 1 Rewrite Regrets
  • 1 Sanctum Lurker
  • 1 Serum Visions
  • 1 Shipwreck Marsh
  • 1 Shivan Reef
  • 1 Sol Ring
  • 1 Spark Double
  • 1 Sphere of Safety
  • 1 Sphinx's Tutelage
  • 1 Starting Town
  • 1 Steam Vents
  • 1 Stormcarved Coast
  • 1 Stuck in Summoner's Sanctum
  • 1 Sunken Ruins
  • 1 Swamp
  • 1 Swords to Plowshares
  • 1 Tekuthal, Inquiry Dominus
  • 1 Temple of Deceit
  • 1 Temple of Enlightenment
  • 1 Temple of Epiphany
  • 1 The Chain Veil
  • 1 The Theorist, Jace Beleren
  • 1 The Water Crystal
  • 1 Theorist's Proxy
  • 1 Theorix Annex
  • 1 Thrummingbird
  • 1 Underground River
  • 1 Watery Grave
  • 1 Way of the Mind Sculptor