Ramp, Lock, Win by user2455231

Format: Commander

Commander: Zacama, Primal Calamity

Bracket: 4

Deck overview

This is a Naya "big mana" Dinosaur deck built around Zacama, Primal Calamity as the ultimate mana sink and board-control engine. The plan is to ramp aggressively with spells like Three Visits, Skyshroud Claim, Cultivate, and Zendikar Resurgent, then cast Zacama and use his enters-the-battlefield trigger to untap all lands, immediately refunding most of his cost. From there, Zirda, the Dawnwaker acts as a hidden companion that discounts Zacama's activated abilities to just one mana each, turning him into repeatable creature removal, artifact/enchantment destruction, and life gain that can be fired multiple times per turn - especially once Sanctum of Eternity or Temur Sabertooth lets you recast him for a fresh untap and full ability loop. The deck closes games through repeated Zacama casts, dinosaur combat (Huatli, Poet of Unity, Regal Behemoth, Etali, Primal Conqueror), and incidental pingers like Warstorm Surge and Impact Tremors.

Decklist (100 cards)

  • 1 Archdruid's Charm
  • 1 Archivist of Oghma
  • 1 Aura of Silence
  • 1 Austere Command
  • 1 Beast Whisperer
  • 1 Beast Within
  • 1 Blasphemous Act
  • 1 Blind Obedience
  • 1 Bonders' Enclave
  • 1 Boromir, Warden of the Tower
  • 1 Boros Charm
  • 1 Cabaretti Courtyard
  • 1 Canopy Vista
  • 1 Cinder Glade
  • 1 Circuitous Route
  • 1 Clarion Conqueror
  • 1 Cleansing Nova
  • 1 Collector Ouphe
  • 1 Command Tower
  • 1 Crop Rotation
  • 1 Cultivate
  • 1 Dauntless Dismantler
  • 1 Defense of the Heart
  • 1 Destiny Spinner
  • 1 Disciple of Freyalise // Garden of Freyalise
  • 1 Domri, Anarch of Bolas
  • 1 Etali, Primal Conqueror // Etali, Primal Sickness
  • 1 Evolving Wilds
  • 1 Farseek
  • 1 Fell the Mighty
  • 7 Forest
  • 1 Frenzied Baloth
  • 1 Gamble
  • 1 Garruk's Packleader
  • 1 Ghostly Prison
  • 1 Gleaming Splendor
  • 1 Grand Abolisher
  • 1 Gruul Guildgate
  • 1 Harrow
  • 1 Heaven // Earth
  • 1 Heroic Intervention
  • 1 Horizon of Progress
  • 1 Huatli, Poet of Unity // Roar of the Fifth People
  • 1 Hushwood Verge
  • 1 Idyllic Tutor
  • 1 Impact Tremors
  • 1 Jungle Shrine
  • 1 Kinjalli's Sunwing
  • 1 Kodama's Reach
  • 1 Manglehorn
  • 1 Migration Path
  • 1 Mirari's Wake
  • 1 Moon-Blessed Cleric
  • 2 Mountain
  • 1 Nature's Lore
  • 1 Nature's Rhythm
  • 1 Orim's Chant
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 3 Plains
  • 1 Plea for Guidance
  • 1 Radiant Grove
  • 1 Regal Behemoth
  • 1 Return to Dust
  • 1 Rhythm of the Wild
  • 1 Sacred Foundry
  • 1 Sacred Peaks
  • 1 Sakura-Tribe Elder
  • 1 Sanctum of Eternity
  • 1 Silence
  • 1 Skyshroud Claim
  • 1 Spelunking
  • 1 Stomping Ground
  • 1 Stranglehold
  • 1 Swords to Plowshares
  • 1 Sylvan Scrying
  • 1 Tamiyo's Safekeeping
  • 1 Temple Garden
  • 1 Temur Sabertooth
  • 1 Thalia, Heretic Cathar
  • 1 Thornspire Verge
  • 1 Three Visits
  • 1 Topiary Stomper
  • 1 Valakut Awakening // Valakut Stoneforge
  • 1 Vorinclex, Voice of Hunger
  • 1 Warstorm Surge
  • 1 Windswept Heath
  • 1 Wooded Ridgeline
  • 1 Zacama, Primal Calamity
  • 1 Zendikar Resurgent
  • 1 Zirda, the Dawnwaker