Gates by Corwin

Format: Commander

Commander: Nine-Fingers Keene

Bracket: 3

Deck overview

This is a dedicated Gates tribal lands deck helmed by Nine-Fingers Keene. The core plan is to flood the board with uniquely named Gates, connect with Keene to dig nine cards deep and put Gates directly onto the battlefield (and refill the hand once nine Gates are online), then close via Maze's End. Secondary paths include explosive landfall combat through Scute Swarm, Avenger of Zendikar, and Rampaging Baloths, life drain from Ob Nixilis, the Fallen, and a Dark Depths combo line using copy effects. Keene is the primary engine-her menace body, ward, and repeatable Gate tutor-on-connect make her central to both assembly speed and card advantage-while a dense package of land tutors, extra land drops, and Gate payoffs keeps the deck functional even when she is answered. The list plays as a midrange value engine that transitions into a deterministic alternate-win or overwhelming board.

Decklist (100 cards)

  • 1 Amulet of Vigor
  • 1 Aqueous Form
  • 1 Arcane Signet
  • 1 Archelos, Lagoon Mystic
  • 1 Avenger of Zendikar
  • 1 Azusa, Lost but Seeking
  • 1 Baldur's Gate
  • 1 Basilisk Gate
  • 1 Black Dragon Gate
  • 1 Bonny Pall, Clearcutter
  • 1 Breeding Pool
  • 1 Broken Bond
  • 1 Circuitous Route
  • 1 Clifftop Lookout
  • 1 Command Tower
  • 1 Copy Land
  • 1 Counterspell
  • 1 Courser of Kruphix
  • 1 Crop Rotation
  • 1 Dark Depths
  • 1 Demonic Tutor
  • 1 Dimir Aqueduct
  • 1 Dimir Guildgate
  • 1 District Guide
  • 1 Dryad of the Ilysian Grove
  • 1 Echoing Deeps
  • 1 Expedition Map
  • 1 Exploration
  • 1 Explore the Underdark
  • 1 Felix Five-Boots
  • 1 Fireshrieker
  • 1 Forest
  • 1 Gate Colossus
  • 1 Gatebreaker Ram
  • 1 Gatecreeper Vine
  • 1 Gatekeeper Gargoyle
  • 1 Gateway Plaza
  • 1 Gateway Sneak
  • 1 Glaive of the Guildpact
  • 1 Glarb, Calamity's Augur
  • 1 Golgari Guildgate
  • 1 Golgari Rot Farm
  • 1 Gond Gate
  • 1 Greenside Watcher
  • 1 Gretchen Titchwillow
  • 1 Guild Summit
  • 1 Heap Gate
  • 1 Icetill Explorer
  • 1 Island
  • 1 Joint Exploration
  • 1 Loot, Exuberant Explorer
  • 1 Manor Gate
  • 1 Maze's End
  • 1 Navigation Orb
  • 1 Nine-Fingers Keene
  • 1 Nylea's Intervention
  • 1 Ob Nixilis, the Fallen
  • 1 Omo, Queen of Vesuva
  • 1 Open the Gates
  • 1 Opulent Palace
  • 1 Oracle of Mul Daya
  • 1 Overgrown Tomb
  • 1 Planar Genesis
  • 1 Planar Nexus
  • 1 Plaza of Harmony
  • 1 Rampaging Baloths
  • 1 Reliquary Tower
  • 1 Reshape the Earth
  • 1 Rogue's Passage
  • 1 Sage of the Maze
  • 1 Scaled Herbalist
  • 1 Scute Swarm
  • 1 Sea Gate
  • 1 Simic Growth Chamber
  • 1 Simic Guildgate
  • 1 Skyshroud Ranger
  • 1 Sol Ring
  • 1 Summer Bloom
  • 1 Swamp
  • 1 Swiftfoot Boots
  • 1 Sylvan Scrying
  • 1 Talon Gates of Madara
  • 1 Tatyova, Benthic Druid
  • 1 Tempt with Discovery
  • 1 The Black Gate
  • 1 Thespian's Stage
  • 1 Thought Vessel
  • 1 Thran Portal
  • 1 Tireless Provisioner
  • 1 Toxic Deluge
  • 1 Ulvenwald Hydra
  • 1 Urza's Cave
  • 1 Vesuva
  • 1 Vorrac Battlehorns
  • 1 Watery Grave
  • 1 Way of the Thief
  • 1 Whispersilk Cloak
  • 1 Wrenn and Seven
  • 1 Zagoth Triome
  • 1 Zimone, Quandrix Prodigy