Mothman type beat by ProxyForge
Format: Commander
Commander: The Wise Mothman
Bracket: 3
DeckCheck Threat Index: 38
Deck overview
This deck is a high-synergy Sultai aggressive-mill strategy led by The Wise Mothman. It weaponizes Fallout rad counters to simultaneously mill libraries, drain life totals, and grow an imposing army of flying and trampling Mutants. Early turns focus on accelerating mana with cost-efficient ramp and scaling mana dorks like Kami of Whispered Hopes. Once The Wise Mothman enters play on turn 3 or 4, radiation spreads to all players, triggering consistent nonland mill during every upkeep. This mill fuels powerful card-draw engines like Danny Pink and Fathom Mage, rapidly refilling the hand while buffing the board. The deck protects its growing threats with versatile defensive spells like Mutational Advantage and Ripples of Potential. It closes games around turn 8 through overwhelming evasive combat damage supported by Kodama of the West Tree, asymmetric one-sided wipes like Wave Goodbye, or massive reanimation via Rise of the Dark Realms.
Decklist (100 cards)
- 1 Agent Frank Horrigan
- 1 Arcane Signet
- 1 Assassin's Trophy
- 1 Bala Ged Recovery // Bala Ged Sanctuary
- 1 Birds of Paradise
- 1 Bojuka Bog
- 1 Boseiju, Who Endures
- 1 Breeding Pool
- 1 Bruvac the Grandiloquent
- 1 Cankerbloom
- 1 Command Tower
- 1 Danny Pink
- 1 Darkwater Catacombs
- 1 Deathcap Glade
- 1 Dreamroot Cascade
- 1 Dreamtide Whale
- 1 Drown in the Loch
- 1 Evolution Sage
- 1 Evolution Witness
- 1 Expansion Algorithm
- 1 Fathom Mage
- 1 Fellwar Stone
- 1 Feral Ghoul
- 4 Forest
- 1 Glowing One
- 1 Grave Researcher // Reanimate
- 1 Gyre Sage
- 1 Hancock, Ghoulish Mayor
- 1 Hardened Scales
- 1 Hedge Shredder
- 1 Hedron Crab
- 1 Heroic Intervention
- 1 Hinterland Harbor
- 1 Hollowmurk Siege
- 1 Icetill Explorer
- 1 Incubation Druid
- 1 Infesting Radroach
- 1 Inspiring Call
- 3 Island
- 1 Kami of Whispered Hopes
- 1 Kodama of the West Tree
- 1 Mesmeric Orb
- 1 Mindcrank
- 1 Morphic Pool
- 1 Mutational Advantage
- 1 Nuclear Fallout
- 1 Overflowing Basin
- 1 Overgrown Tomb
- 1 Path of Ancestry
- 1 Pensive Professor
- 1 Polluted Delta
- 1 Rampaging Yao Guai
- 1 Reanimate
- 1 Reflecting Pool
- 1 Rejuvenating Springs
- 1 Reliquary Tower
- 1 Repulsive Mutation
- 1 Revitalizing Repast // Old-Growth Grove
- 1 Ripples of Potential
- 1 Ripples of Undeath
- 1 Rise of the Dark Realms
- 1 Riverchurn Monument
- 1 Rogue's Passage
- 1 Ruin Crab
- 1 Screeching Scorchbeast
- 1 Shifting Woodland
- 1 Sink into Stupor // Soporific Springs
- 1 Six
- 1 Smuggler's Surprise
- 1 Sol Ring
- 1 Struggle for Project Purity
- 2 Swamp
- 1 Swiftfoot Boots
- 1 Tato Farmer
- 1 The Great Henge
- 1 The Master, Transcendent
- 1 The Mindskinner
- 1 The Water Crystal
- 1 The Wise Mothman
- 1 Three Visits
- 1 Undergrowth Stadium
- 1 Urborg, Tomb of Yawgmoth
- 1 Vault 12: The Necropolis
- 1 Vault 87: Forced Evolution
- 1 Verdant Catacombs
- 1 Vexing Radgull
- 1 Victimize
- 1 Viridescent Bog
- 1 Watery Grave
- 1 Wave Goodbye
- 1 Winding Constrictor
- 1 Yavimaya Coast
- 1 Yavimaya, Cradle of Growth
- 1 Zellix, Sanity Flayer