Sméagol Land Thief (copy) by Sidi

Format: Commander

Commander: Sméagol, Helpful Guide

Bracket: 4

DeckCheck Threat Index: 53

Deck overview

This Golgari deck pairs Sméagol, Helpful Guide with Landfall and Aristocrats strategies. The primary win condition uses Sméagol, Dúnedain Rangers, and a free sacrifice outlet like Viscera Seer or Altar of Dementia. By sacrificing the Ring-bearer in response to the Landfall trigger, the deck creates a continuous loop that strips every land from all opponents' libraries and mills their remaining cards. Outlets such as Blood Artist, Bastion of Remembrance, and Syr Konrad, the Grim convert this into an immediate same-turn kill on turn 5. When the primary combo is contested, the deck transitions smoothly into a go-wide Landfall beatdown plan led by Scute Swarm, Greensleeves, Maro-Sorcerer, and Avenger of Zendikar, supported by Bolas's Citadel. A rich suite of spot removal, sweepers like Culling Ritual, and graveyard recursion gives the deck resilience across extended multiplayer games.

Decklist (100 cards)

  • 1 Abrupt Decay
  • 1 Accursed Marauder
  • 1 Altar of Dementia
  • 1 Amulet of Vigor
  • 1 Animate Dead
  • 1 Arcane Signet
  • 1 Argoth, Sanctum of Nature
  • 1 Ashnod's Altar
  • 1 Assassin's Trophy
  • 1 Avenger of Zendikar
  • 1 Awakening Zone
  • 1 Azusa, Lost but Seeking
  • 1 Bala Ged Recovery // Bala Ged Sanctuary
  • 1 Bastion of Remembrance
  • 1 Beast Within
  • 1 Birthing Pod
  • 1 Blood Artist
  • 1 Bloodchief Ascension
  • 1 Bloodghast
  • 1 Bloodstained Mire
  • 1 Blooming Marsh
  • 1 Bojuka Bog
  • 1 Bolas's Citadel
  • 1 Boseiju, Who Endures
  • 1 Braids, Arisen Nightmare
  • 1 Buried Alive
  • 1 Cabal Coffers
  • 1 Call of the Ring
  • 1 Carrion Feeder
  • 1 Command Tower
  • 1 Corrupted Conviction
  • 1 Crop Rotation
  • 1 Culling Ritual
  • 1 Cultivate
  • 1 Damnation
  • 1 Deadly Dispute
  • 1 Demonic Tutor
  • 1 Diabolic Intent
  • 1 Dúnedain Rangers
  • 1 Eternal Witness
  • 1 Field of the Dead
  • 1 Fiend Artisan
  • 11 Forest
  • 1 Greensleeves, Maro-Sorcerer
  • 1 Haywire Mite
  • 1 Heroic Intervention
  • 1 Lotus Cobra
  • 1 Nazgûl
  • 1 One Ring to Rule Them All
  • 1 Overgrown Tomb
  • 1 Phyrexian Altar
  • 1 Polluted Delta
  • 1 Prismatic Vista
  • 1 Rampaging Baloths
  • 1 Ramunap Excavator
  • 1 Reanimate
  • 1 Reassembling Skeleton
  • 1 Sakura-Tribe Elder
  • 1 Sam's Desperate Rescue
  • 1 Scute Swarm
  • 1 Skullclamp
  • 1 Sméagol, Helpful Guide
  • 1 Sol Ring
  • 1 Soul-Guide Lantern
  • 1 Spelunking
  • 1 Springheart Nantuko
  • 10 Swamp
  • 1 Syr Konrad, the Grim
  • 1 The Ring Goes South
  • 1 Tireless Provisioner
  • 1 Toxic Deluge
  • 1 Undergrowth Stadium
  • 1 Urborg, Tomb of Yawgmoth
  • 1 Veil of Summer
  • 1 Verdant Catacombs
  • 1 Viscera Seer
  • 1 Windswept Heath
  • 1 Woe Strider
  • 1 Woodland Cemetery
  • 1 Zendikar's Roil
  • 1 Zulaport Cutthroat