Hylda 0.2 by Copycat

Format: Commander

Commander: Hylda of the Icy Crown

Bracket: 3

Deck overview

Hylda of the Icy Crown is an Azorius tap-control deck that turns every 'tap target creature' spell into card draw, counters, and a growing army of 4/4 Elementals. The primary plan is battlefield control: tap opposing creatures, pay Hylda's {1}, and generate tokens while Verity Circle, Sharae, and stun counters convert those taps into advantage. Secondary paths include Opposition plus Junk Winder to lock down blockers or lands, and Bard, King of Dale to double the token army. There is no hidden commander; the deck is built specifically around Hylda's triggered ability. It closes through incremental combat with 4/4s, using Citadel Siege and Hylda's +1/+1 mode, not through an infinite combo.

Decklist (100 cards)

  • 1 Adarkar Wastes
  • 1 Amazing Acrobatics
  • 1 Arcane Lighthouse
  • 1 Arcane Signet
  • 1 Azorius Chancery
  • 1 Azorius Signet
  • 1 Bard, King of Dale
  • 1 Bender's Waterskin
  • 1 Blinding Light
  • 1 Blustersquall
  • 1 Borrowing 100,000 Arrows
  • 1 Citadel Siege
  • 1 Coldsteel Heart
  • 1 Command Tower
  • 1 Cone of Cold
  • 1 Counterspell
  • 1 Court Street Denizen
  • 1 Cryptic Command
  • 1 Curse of Chains
  • 1 Dawn's Truce
  • 1 Depose // Deploy
  • 1 Deserted Beach
  • 1 Downpour
  • 1 Dreamshackle Geist
  • 1 Elvish Mariner
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Feeling of Dread
  • 1 Fellwar Stone
  • 1 Gideon's Lawkeeper
  • 1 Glacial Floodplain
  • 1 Glacial Fortress
  • 1 Goldmeadow Harrier
  • 1 Grand Arbiter Augustin IV
  • 1 Hallowed Fountain
  • 1 Hammers of Moradin
  • 1 Hithlain Knots
  • 1 Hylda of the Icy Crown
  • 1 Hylda's Crown of Winter
  • 1 Icebind Pillar
  • 1 Icy Blast
  • 1 Icy Manipulator
  • 8 Island
  • 1 Junk Winder
  • 1 Land Tax
  • 1 Lossarnach Captain
  • 1 Mental Modulation
  • 1 Minister of Impediments
  • 1 Mithril Coat
  • 1 Mystic Gate
  • 1 Mystic Sanctuary
  • 1 Narcolepsy
  • 1 Niveous Wisps
  • 1 Opposition
  • 1 Path of Ancestry
  • 1 Path to Exile
  • 7 Plains
  • 1 Plunge into Winter
  • 1 Port Town
  • 1 Prairie Stream
  • 1 Propaganda
  • 1 Quake, Agent of S.H.I.E.L.D.
  • 1 Rapier Wit
  • 1 Reliquary Tower
  • 1 Repel the Darkness
  • 1 Retreat to Coralhelm
  • 1 Scepter of Dominance
  • 1 Seachrome Coast
  • 1 Sharae of Numbing Depths
  • 1 Sky Diamond
  • 1 Skycloud Expanse
  • 1 Sleep
  • 1 Sol Ring
  • 1 Solitary Sanctuary
  • 1 Stroke of Midnight
  • 1 Succumb to the Cold
  • 1 Supreme Verdict
  • 1 Swords to Plowshares
  • 1 Talisman of Progress
  • 1 Temple of Enlightenment
  • 1 Temple of the False God
  • 1 Thought Vessel
  • 1 Topplegeist
  • 1 Ultimecia, Temporal Threat
  • 1 Urza's Rebuff
  • 1 Verity Circle
  • 1 You See a Guard Approach