shrine by Abu_Simbel28
Format: Commander
Commander: Go-Shintai of Life's Origin
Bracket: 4
Deck overview
This is a five-color Shrine deck that uses Go-Shintai of Life's Origin as both an enchantment reanimation engine and a token generator. The primary plan is to ramp into the commander, chain nontoken Shrines to create Shrine tokens, and convert a critical mass of upkeep/end-step triggers into card draw, life swings, and drain damage. Secondary paths are pillow-fort defense (Ghostly Prison, Dueling Grounds, Windborn Muse, Silent Arbiter) and an enchantress value plan (Sythis, Mesa Enchantress, Sigil of the Empty Throne). Sanctum of All is the hidden commander, assembling Shrine after Shrine and doubling other Shrine abilities at six or more Shrines. Zur and Captain Sisay act as supplemental tutors.
Decklist (100 cards)
- 1 Aminatou, Veil Piercer
- 1 Arcane Signet
- 1 Arid Mesa
- 1 Azusa, Lost but Seeking
- 1 Badlands
- 1 Bayou
- 1 Birds of Paradise
- 1 Blood Crypt
- 1 Bloodstained Mire
- 1 Bloom Tender
- 1 Breeding Pool
- 1 Burgeoning
- 1 Captain Sisay
- 1 Cascading Cataracts
- 1 Cavern of Souls
- 1 Chromatic Orrery
- 1 Chrome Mox
- 1 Command Tower
- 1 Counterspell
- 1 Crescent Island Temple
- 1 Crush Contraband
- 1 Deadly Rollick
- 1 Deflecting Swat
- 1 Delighted Halfling
- 1 Destiny Spinner
- 1 Dryad of the Ilysian Grove
- 1 Dueling Grounds
- 1 Elvish Spirit Guide
- 1 Enduring Vitality
- 1 Esika, God of the Tree // The Prismatic Bridge
- 1 Fierce Guardianship
- 1 Flawless Maneuver
- 1 Flooded Strand
- 1 Gaea's Cradle
- 1 Gemstone Caverns
- 1 Ghostly Prison
- 1 Go-Shintai of Ancient Wars
- 1 Go-Shintai of Boundless Vigor
- 1 Go-Shintai of Hidden Cruelty
- 1 Go-Shintai of Life's Origin
- 1 Go-Shintai of Lost Wisdom
- 1 Go-Shintai of Shared Purpose
- 1 Haven of the Spirit Dragon
- 1 Hei Bai, Forest Guardian
- 1 Honden of Cleansing Fire
- 1 Honden of Infinite Rage
- 1 Honden of Life's Web
- 1 Honden of Night's Reach
- 1 Honden of Seeing Winds
- 1 Jaheira's Respite
- 1 Ketria Triome
- 1 Kyoshi Island Plaza
- 1 Leyline of the Guildpact
- 1 Lotus Cobra
- 1 Lotus Petal
- 1 Mental Misstep
- 1 Mesa Enchantress
- 1 Misty Rainforest
- 1 Moon-Blessed Cleric
- 1 Mox Diamond
- 1 Northern Air Temple
- 1 Overgrown Tomb
- 1 Plateau
- 1 Polluted Delta
- 1 Raugrin Triome
- 1 Rhystic Study
- 1 Sacred Foundry
- 1 Sanctum Weaver
- 1 Sanctum of All
- 1 Sanctum of Calm Waters
- 1 Sanctum of Fruitful Harvest
- 1 Sanctum of Stone Fangs
- 1 Sanctum of Tranquil Light
- 1 Satyr Enchanter
- 1 Savannah
- 1 Scalding Tarn
- 1 Scrubland
- 1 Serra's Sanctum
- 1 Shrine Steward
- 1 Sigil of the Empty Throne
- 1 Silent Arbiter
- 1 Simian Spirit Guide
- 1 Sol Ring
- 1 Southern Air Temple
- 1 Stomping Ground
- 1 Sythis, Harvest's Hand
- 1 Taiga
- 1 Teferi's Protection
- 1 Timeless Lotus
- 1 Tropical Island
- 1 Tundra
- 1 Underground Sea
- 1 Verdant Catacombs
- 1 Volcanic Island
- 1 Watery Grave
- 1 Weaver of Harmony
- 1 Windborn Muse
- 1 Windswept Heath
- 1 Wooded Foothills
- 1 Zur the Enchanter