dice by user5711608

Format: Commander

Commander: Wyll, Blade of Frontiers and Sword Coast Sailor

Bracket: 3

Deck overview

Wyll, Blade of Frontiers is the build-around: every die roll puts a +1/+1 counter on him, and the Sword Coast Sailor Background makes Wyll unblockable whenever he attacks the opponent with the highest life. The primary plan is to chain dice-triggering permanents and spells-Circuits Act, Goblin Morningstar, Djinni Windseer, Strength-Testing Hammer, Hoarding Ogre, Chaos Channeler-so Wyll grows into a lethal commander-damage threat. A double-strike source (Fireshrieker or Critical Hit) is the usual finisher. Secondary paths use Feywild Trickster's Faerie Dragons, Goblin tokens, and Brazen Dwarf burn. There is no hidden commander; the Background is support while Wyll carries the strategy.

Decklist (100 cards)

  • 1 Aberrant Mind Sorcerer
  • 1 Abrade
  • 1 Aetherize
  • 1 Arcane Investigator
  • 1 Arcane Signet
  • 1 Bamboozling Beeble
  • 1 Bane's Contingency
  • 1 Barbarian Class
  • 1 Big Score
  • 1 Blur
  • 1 Boing!
  • 1 Brazen Dwarf
  • 1 Chaos Channeler
  • 1 Circuits Act
  • 1 Clay Golem
  • 1 Cliffgate
  • 1 Cloak of the Bat
  • 1 Command Tower
  • 1 Cone of Cold
  • 1 Contact Other Plane
  • 1 Critical Hit
  • 1 Curator's Ward
  • 1 Curiosity
  • 1 Djinni Windseer
  • 1 Eagle Vision
  • 1 Earth-Cult Elemental
  • 1 Eelectrocute
  • 1 Eroded Canyon
  • 1 Evolving Wilds
  • 1 Explorer's Scope
  • 1 Expressive Iteration
  • 1 Faithless Looting
  • 1 Farideh's Fireball
  • 1 Farideh, Devil's Chosen
  • 1 Feywild Trickster
  • 1 Fireshrieker
  • 1 Goblin Electromancer
  • 1 Goblin Morningstar
  • 1 Guild Artisan
  • 1 Highland Lake
  • 1 Hoarding Ogre
  • 1 Iron Mastiff
  • 10 Island
  • 1 Izzet Boilerworks
  • 1 Izzet Charm
  • 1 Izzet Guildgate
  • 1 Izzet Signet
  • 1 Keep Safe
  • 1 Lightning Bolt
  • 1 Mind Stone
  • 1 Modify Memory
  • 1 Molten Tributary
  • 10 Mountain
  • 1 Myriad Landscape
  • 1 Negate
  • 1 Opal Palace
  • 1 Opt
  • 1 Pixie Guide
  • 1 Power of Persuasion
  • 1 Prismari Campus
  • 1 Return the Favor
  • 1 Rogue's Passage
  • 1 Scion of Stygia
  • 1 Silverbluff Bridge
  • 1 Slight Malfunction
  • 1 Spiked Pit Trap
  • 1 Stark Industries
  • 1 Stormcatch Mentor
  • 1 Strength-Testing Hammer
  • 1 Swarming Goblins
  • 1 Swiftwater Cliffs
  • 1 Sword Coast Sailor
  • 1 TCRI Building
  • 1 Temple of the False God
  • 1 Thunderwave
  • 1 Twinferno
  • 1 Underdark Rift
  • 1 Wyll, Blade of Frontiers
  • 1 You Come to a River
  • 1 You Find Some Prisoners
  • 1 You Find the Villains' Lair
  • 1 You See a Guard Approach