dice by user5711608
Format: Commander
Commander: Wyll, Blade of Frontiers and Sword Coast Sailor
Bracket: 3
Deck overview
Wyll, Blade of Frontiers is the build-around: every die roll puts a +1/+1 counter on him, and the Sword Coast Sailor Background makes Wyll unblockable whenever he attacks the opponent with the highest life. The primary plan is to chain dice-triggering permanents and spells-Circuits Act, Goblin Morningstar, Djinni Windseer, Strength-Testing Hammer, Hoarding Ogre, Chaos Channeler-so Wyll grows into a lethal commander-damage threat. A double-strike source (Fireshrieker or Critical Hit) is the usual finisher. Secondary paths use Feywild Trickster's Faerie Dragons, Goblin tokens, and Brazen Dwarf burn. There is no hidden commander; the Background is support while Wyll carries the strategy.
Decklist (100 cards)
- 1 Aberrant Mind Sorcerer
- 1 Abrade
- 1 Aetherize
- 1 Arcane Investigator
- 1 Arcane Signet
- 1 Bamboozling Beeble
- 1 Bane's Contingency
- 1 Barbarian Class
- 1 Big Score
- 1 Blur
- 1 Boing!
- 1 Brazen Dwarf
- 1 Chaos Channeler
- 1 Circuits Act
- 1 Clay Golem
- 1 Cliffgate
- 1 Cloak of the Bat
- 1 Command Tower
- 1 Cone of Cold
- 1 Contact Other Plane
- 1 Critical Hit
- 1 Curator's Ward
- 1 Curiosity
- 1 Djinni Windseer
- 1 Eagle Vision
- 1 Earth-Cult Elemental
- 1 Eelectrocute
- 1 Eroded Canyon
- 1 Evolving Wilds
- 1 Explorer's Scope
- 1 Expressive Iteration
- 1 Faithless Looting
- 1 Farideh's Fireball
- 1 Farideh, Devil's Chosen
- 1 Feywild Trickster
- 1 Fireshrieker
- 1 Goblin Electromancer
- 1 Goblin Morningstar
- 1 Guild Artisan
- 1 Highland Lake
- 1 Hoarding Ogre
- 1 Iron Mastiff
- 10 Island
- 1 Izzet Boilerworks
- 1 Izzet Charm
- 1 Izzet Guildgate
- 1 Izzet Signet
- 1 Keep Safe
- 1 Lightning Bolt
- 1 Mind Stone
- 1 Modify Memory
- 1 Molten Tributary
- 10 Mountain
- 1 Myriad Landscape
- 1 Negate
- 1 Opal Palace
- 1 Opt
- 1 Pixie Guide
- 1 Power of Persuasion
- 1 Prismari Campus
- 1 Return the Favor
- 1 Rogue's Passage
- 1 Scion of Stygia
- 1 Silverbluff Bridge
- 1 Slight Malfunction
- 1 Spiked Pit Trap
- 1 Stark Industries
- 1 Stormcatch Mentor
- 1 Strength-Testing Hammer
- 1 Swarming Goblins
- 1 Swiftwater Cliffs
- 1 Sword Coast Sailor
- 1 TCRI Building
- 1 Temple of the False God
- 1 Thunderwave
- 1 Twinferno
- 1 Underdark Rift
- 1 Wyll, Blade of Frontiers
- 1 You Come to a River
- 1 You Find Some Prisoners
- 1 You Find the Villains' Lair
- 1 You See a Guard Approach