Mothman by TsulKalu

Format: Commander

Commander: The Wise Mothman

Bracket: 2

DeckCheck Threat Index: 22

Deck overview

This deck is a Sultai midrange strategy centered on The Wise Mothman. It leverages radiation counters to mill nonland cards from all players, converting those mills into a growing army of +1/+1 counter-boosted Mutants. The deck deploys its commander reliably on Turn 4, rapidly growing evasive flying beaters while grinding opponent life totals via radiation damage. Because the list lacks fast mana and dedicated tutors, it functions as a fair, combat-focused deck that establishes a must-answer board state by Turn 6. Closing out the game requires sequential combat swings against three opponents, typically finishing the table by Turn 9 across three response cycles. The deck features excellent synergy cards like Corpsejack Menace, Branching Evolution, and Mesmeric Orb, but carries notable vulnerabilities: interaction is thin with zero counterspells, protection is drawn intermittently, and opponents who can capitalize on cards in their graveyards gain incidental advantages.

Decklist (100 cards)

  • 1 Agent Frank Horrigan
  • 1 Alpha Deathclaw
  • 1 Arcane Signet
  • 1 Ash Barrens
  • 1 Atomize
  • 1 Biomass Mutation
  • 1 Bloatfly Swarm
  • 1 Branching Evolution
  • 1 Casualties of War
  • 1 Cathedral Acolyte
  • 1 Command Tower
  • 1 Contagion Clasp
  • 1 Contaminated Drink
  • 1 Corpsejack Menace
  • 1 Cultivate
  • 1 Darkwater Catacombs
  • 1 Drowned Catacomb
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Farseek
  • 1 Feral Ghoul
  • 1 Fetid Pools
  • 1 Find // Finality
  • 5 Forest
  • 1 Fraying Sanity
  • 1 Glowing One
  • 1 Guardian Project
  • 1 Hancock, Ghoulish Mayor
  • 1 Hardened Scales
  • 1 Harmonize
  • 1 Hinterland Harbor
  • 1 Inexorable Tide
  • 1 Infesting Radroach
  • 1 Inspiring Call
  • 5 Island
  • 1 Jason Bright, Glowing Prophet
  • 1 Lily Bowen, Raging Grandma
  • 1 Lumbering Megasloth
  • 1 Marcus, Mutant Mayor
  • 1 Mariposa Military Base
  • 1 Mesmeric Orb
  • 1 Mindcrank
  • 1 Mirelurk Queen
  • 1 Mortuary Mire
  • 1 Mutational Advantage
  • 1 Nesting Grounds
  • 1 Nightkin Ambusher
  • 1 Nuclear Fallout
  • 1 Nuka-Nuke Launcher
  • 1 Opulent Palace
  • 1 Overflowing Basin
  • 1 Path of Ancestry
  • 1 Power Fist
  • 1 Putrefy
  • 1 Radstorm
  • 1 Rampaging Yao Guai
  • 1 Rampant Growth
  • 1 Raul, Trouble Shooter
  • 1 Recon Craft Theta
  • 1 Ripples of Potential
  • 1 Ruin Crab
  • 1 Screeching Scorchbeast
  • 1 Sol Ring
  • 1 Strong, the Brutish Thespian
  • 1 Struggle for Project Purity
  • 1 Sunken Hollow
  • 5 Swamp
  • 1 Tainted Isle
  • 1 Tainted Wood
  • 1 Talisman of Curiosity
  • 1 Talisman of Dominance
  • 1 Talisman of Resilience
  • 1 Tato Farmer
  • 1 Temple of Deceit
  • 1 Temple of Malady
  • 1 Temple of Mystery
  • 1 Temple of the False God
  • 1 Terramorphic Expanse
  • 1 The Master, Transcendent
  • 1 The Wise Mothman
  • 1 Tireless Tracker
  • 1 Vault 12: The Necropolis
  • 1 Vexing Radgull
  • 1 Viridescent Bog
  • 1 Watchful Radstag
  • 1 Winding Constrictor
  • 1 Woodland Cemetery
  • 1 Young Deathclaws