lord of nazgul (dimir) (final) by user3631166
Format: Commander
Commander: Lord of the Nazgûl
Bracket: 3
Deck overview
Lord of the Nazgul commands a Dimir spellslinger and creature-type hybrid deck that overwhelms opponents with an unstoppable Wraith army. The primary strategy leverages cheap cantrips, rituals, and high-efficiency card draw to trigger Lord of the Nazgul, producing multiple 3/3 menace Wraith tokens each turn. Nine copies of Nazgul and Ring-tempting spells rapidly grow the entire squad with permanent plus-one counters, while amplifiers like Roaming Throne and Reflections of Littjara multiply Wraith triggers. Once nine Wraiths assemble, Lord of the Nazgul transforms the entire board into lethal 9/9 menace beaters to close the game in devastating combat swings backed by free counterspells.
Decklist (100 cards)
- 1 An Offer You Can't Refuse
- 1 Arcane Denial
- 1 Arcane Signet
- 1 Archmage Emeritus
- 1 Black Market Connections
- 1 Brainstorm
- 1 Cabal Ritual
- 1 Call of the Ring
- 1 Choked Estuary
- 1 Clearwater Pathway // Murkwater Pathway
- 1 Command Tower
- 1 Compulsive Research
- 1 Consider
- 1 Counterspell
- 1 Culling the Weak
- 1 Dark Ritual
- 1 Darkslick Shores
- 1 Deadly Rollick
- 1 Demonic Tutor
- 1 Dig Through Time
- 1 Dimir Signet
- 1 Drowned Catacomb
- 1 Entomb
- 1 Exotic Orchard
- 1 Feed the Swarm
- 1 Fellwar Stone
- 1 Flooded Strand
- 1 Flusterstorm
- 1 Force of Negation
- 1 Frantic Search
- 1 Gitaxian Probe
- 1 High Tide
- 1 Impulse
- 7 Island
- 1 Kindred Discovery
- 1 Lim-Dûl's Vault
- 1 Lord of the Nazgûl
- 1 Mana Drain
- 1 Marsh Flats
- 1 Misty Rainforest
- 1 Morphic Pool
- 1 Mystic Remora
- 1 Mystic Sanctuary
- 1 Mystical Tutor
- 9 Nazgûl
- 1 Night's Whisper
- 1 Opt
- 1 Otawara, Soaring City
- 1 Pact of Negation
- 1 Polluted Delta
- 1 Ponder
- 1 Preordain
- 1 Prismatic Vista
- 1 Read the Bones
- 1 Reflections of Littjara
- 1 Ringsight
- 1 River of Tears
- 1 Roaming Throne
- 1 Sam's Desperate Rescue
- 1 Saw in Half
- 1 Serum Visions
- 1 Shipwreck Marsh
- 1 Sign in Blood
- 1 Sleight of Hand
- 1 Snuff Out
- 1 Sol Ring
- 1 Spell Pierce
- 1 Sunken Hollow
- 1 Sunken Ruins
- 6 Swamp
- 1 Swan Song
- 1 Takenuma, Abandoned Mire
- 1 Temple of Deceit
- 1 Toxic Deluge
- 1 Underground River
- 1 Underground Sea
- 1 Victimize
- 1 Watery Grave
- 1 Whip of Erebos
- 1 Windfall
- 1 Witch-king of Angmar