Ojer Axonil, Pain Generator by TomKatt181
Format: Commander
Commander: Ojer Axonil, Deepest Might // Temple of Power
Bracket: 3
DeckCheck Threat Index: 36
Deck overview
This deck is an aggressive mono-red spellslinger burn strategy built around Ojer Axonil, Deepest Might. Axonil replaces any small instance of red noncombat damage with its own power, instantly turning modest 1-damage pings into devastating 4-damage hits against every opponent. The deck runs a dense package of low-cost pingers like Firebrand Archer, Kessig Flamebreather, and Thermo-Alchemist alongside cheap cantrips, burn spells, and combat tricks. Once Axonil hits the battlefield on Turn 4, any flurry of cheap spells deals massive damage across the entire table. Power buffs like Hero's Blade and Monstrous Rage scale this damage even higher. While the deck possesses explosive speed and high synergy, it relies heavily on keeping Axonil on the battlefield and lacks hard stack interaction, making early protection and timing paramount to closing out the game.
Decklist (100 cards)
- 1 Abrade
- 1 Arcane Signet
- 1 Ashling, Flame Dancer
- 1 Blisterspit Gremlin
- 1 Brimstone Trebuchet
- 1 Brute Force
- 1 Chaos Warp
- 1 Commune with Lava
- 1 Darksteel Plate
- 1 Descent into Avernus
- 1 Doublecast
- 1 Dragon Mantle
- 1 Dual Strike
- 1 End the Festivities
- 1 Erebor Flamesmith
- 1 Expedite
- 1 Faithless Looting
- 1 Fellwar Stone
- 1 Fiery Confluence
- 1 Firebrand Archer
- 1 Flare of Duplication
- 1 Flick a Coin
- 1 Gleeful Arsonist
- 1 Grapeshot
- 1 Guttersnipe
- 1 Hero's Blade
- 1 Immolation Shaman
- 1 Invoke Calamity
- 1 Iron Myr
- 1 Kessig Flamebreather
- 1 Light Up the Stage
- 1 Lightning Bolt
- 1 Lightning-Rig Crew
- 1 Lobber Crew
- 1 Magic Missile
- 1 Manabarbs
- 1 Mind Stone
- 1 Mirran Banesplitter
- 1 Monstrous Rage
- 29 Mountain
- 1 Ojer Axonil, Deepest Might // Temple of Power
- 1 Ornithopter of Paradise
- 1 Pyrohemia
- 1 Razorkin Needlehead
- 1 Reverberate
- 1 Ruby Medallion
- 1 Runaway Steam-Kin
- 1 Rune of Speed
- 1 Sawblade Scamp
- 1 Scavenger Grounds
- 1 Seize the Spoils
- 1 Sol Ring
- 1 Spear Spewer
- 1 Spikefield Hazard // Spikefield Cave
- 1 Spinerock Knoll
- 1 Sulfuric Vortex
- 1 Sunshot Militia
- 1 Swiftfoot Boots
- 1 Tarrian's Soulcleaver
- 1 Tectonic Giant
- 1 Tectonic Hazard
- 1 Thermo-Alchemist
- 1 Thrill of Possibility
- 1 Thundering Raiju
- 1 Tyrite Sanctum
- 1 Unleash Fury
- 1 Unruly Catapult
- 1 Virtue of Courage // Embereth Blaze
- 1 Voldaren Epicure
- 1 War Room
- 1 Wayfarer's Bauble
- 1 Witch's Mark