New Untitled Deck by DannyheVito
Format: Commander
Commander: The Wandering Minstrel
Bracket: 3
Deck overview
This is a five-color Gates/Towns lands-matter deck helmed by The Wandering Minstrel. The core plan is to flood the board with differently named Gate and Town lands, leveraging the commander's "lands enter untapped" rule to offset an otherwise painfully tapped mana base. Primary wins are a Maze's End instant-win once ten uniquely named Gates are in play, and overwhelming combat via Town-count pump, Gatebreaker Ram, animated lands from Sage of the Maze, and the commander's five-color anthem. Secondary edges include Crackling Perimeter drains, land-recursion loops with Crucible of Worlds/Ramunap Excavator, and Omo, Queen of Vesuva turning any lands into dual-type Gate/Town enablers. The deck plays as a solitaire ramp engine that assembles a critical land mass, then closes through either the Maze or a single enormous combat step.
Decklist (100 cards)
- 1 Adventurer's Inn
- 1 Archelos, Lagoon Mystic
- 1 Azorius Guildgate
- 1 Azusa, Lost but Seeking
- 1 Balamb Garden, SeeD Academy // Balamb Garden, Airborne
- 1 Baldur's Gate
- 1 Baron, Airship Kingdom
- 1 Basilisk Gate
- 1 Black Dragon Gate
- 1 Boros Guildgate
- 1 Boseiju, Who Endures
- 1 Capital City
- 1 Chaos Warp
- 1 Circuitous Route
- 1 Citadel Gate
- 1 Cliffgate
- 1 Clive's Hideaway
- 1 Command Tower
- 1 Conduit of Worlds
- 1 Copy Land
- 1 Crackling Perimeter
- 1 Crossroads Village
- 1 Crucible of Worlds
- 1 Deserted Temple
- 1 Dimir Guildgate
- 1 District Guide
- 1 Dryad of the Ilysian Grove
- 1 Eden, Seat of the Sanctum
- 1 Exotic Orchard
- 1 Explore the Underdark
- 1 Gate Colossus
- 1 Gatebreaker Ram
- 1 Gatecreeper Vine
- 1 Gatekeeper Gargoyle
- 1 Gates Ablaze
- 1 Gateway Plaza
- 1 Glaive of the Guildpact
- 1 Gohn, Town of Ruin
- 1 Golgari Guildgate
- 1 Gond Gate
- 1 Gongaga, Reactor Town
- 1 Greenside Watcher
- 1 Gruul Guildgate
- 1 Guadosalam, Farplane Gateway
- 1 Guild Summit
- 1 Heap Gate
- 1 Hold the Gates
- 1 Hour of Promise
- 1 Insomnia, Crown City
- 1 Ishgard, the Holy See // Faith & Grief
- 1 Izzet Guildgate
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Lindblum, Industrial Regency // Mage Siege
- 1 Loot, Exuberant Explorer
- 1 Lotus Cobra
- 1 Manor Gate
- 1 March from Velis Vel
- 1 Maze of Ith
- 1 Maze's End
- 1 Midgar, City of Mako // Reactor Raid
- 1 Mole Man, Moloid Master
- 1 Navigation Orb
- 1 Nine-Fingers Keene
- 1 Omo, Queen of Vesuva
- 1 Open the Gates
- 1 Oracle of Mul Daya
- 1 Orzhov Guildgate
- 1 Perennial Behemoth
- 1 Planar Nexus
- 1 Plaza of Harmony
- 1 Prishe's Wanderings
- 1 PuPu UFO
- 1 Rabanastre, Royal City
- 1 Rakdos Guildgate
- 1 Ramunap Excavator
- 1 Reach the Horizon
- 1 Reflecting Pool
- 1 Reliquary Tower
- 1 Reshape the Earth
- 1 Sage of the Maze
- 1 Sea Gate
- 1 Selesnya Guildgate
- 1 Sharlayan, Nation of Scholars
- 1 Simic Guildgate
- 1 Starting Town
- 1 Talon Gates of Madara
- 1 Tempt with Discovery
- 1 The Black Gate
- 1 The Gold Saucer
- 1 The Necrobloom
- 1 The Wandering Minstrel
- 1 Thespian's Stage
- 1 Thran Portal
- 1 Town Greeter
- 1 Treno, Dark City
- 1 Vector, Imperial Capital
- 1 Vesuva
- 1 Windurst, Federation Center
- 1 World Map
- 1 Zanarkand, Ancient Metropolis // Lasting Fayth