Satoru Goro by user6932947

Format: Commander

Commander: Goro-Goro and Satoru

Bracket: 3

Deck overview

Goro-Goro and Satoru helms an aggressive tempo deck that converts enter-the-turn attackers and ninjutsu triggers into lethal 5/5 flying Dragon Spirit tokens. The primary game plan deploys cheap unblockable or hasty creatures to sneak in combat damage on the turn they enter, spawning an overwhelming army of Dragons while refilling your hand with ninjas like Yuriko, the Tiger's Shadow and Ingenious Infiltrator. Secondarily, the deck can pivot to an infinite combat loop using Saheeli, the Sun's Brilliance and Combat Celebrant. With tempo disruption, cheap countermagic, and aggressive evasion, the deck rapidly closes out games through explosive aerial combat.

Decklist (1 cards)

  • 1 Goro-Goro and Satoru