Kuja, Genome Sorcerer Wizards and Spells by user9348062

Format: Commander

Commander: Kuja, Genome Sorcerer // Trance Kuja, Fate Defied

Bracket: 3

Deck overview

This deck is a Rakdos spellslinger and burn strategy built around Kuja, Genome Sorcerer. The primary game plan generates Wizard tokens that burn all opponents whenever you cast noncreature spells. Once Kuja accumulates four Wizards, he transforms into Trance Kuja, Fate Defied, doubling all Wizard damage. You leverage this multiplier alongside damage enhancers like Ojer Axonil, Fiery Emancipation, and Guttersnipe to quickly drain the table. Explosive mana generators like Mana Geyser and Brass's Bounty enable massive multi-spell turns, while an Exsanguinate finish or lethal storm-style burn sequence cleanly closes out the game.

Decklist (100 cards)

  • 1 Abrade
  • 1 Arcane Bombardment
  • 1 Arcane Signet
  • 1 Bedevil
  • 1 Beseech the Queen
  • 1 Big Score
  • 1 Black Mage's Rod
  • 1 Black Market
  • 1 Black Waltz No. 3
  • 1 Brass's Bounty
  • 1 Caldera Pyremaw
  • 1 Champion's Helm
  • 1 Circle of Power
  • 1 Collective Inferno
  • 1 Command Tower
  • 1 Cornered by Black Mages
  • 1 Coruscation Mage
  • 1 Court of Ire
  • 1 Dark Confidant
  • 1 Dark Ritual
  • 1 Darksteel Ingot
  • 1 Dragonskull Summit
  • 1 Electro, Assaulting Battery
  • 1 Electrodominance
  • 1 Exsanguinate
  • 1 Fandaniel, Telophoroi Ascian
  • 1 Fear, Fire, Foes!
  • 1 Feed the Swarm
  • 1 Fiery Emancipation
  • 1 Fiery Inscription
  • 1 Foreboding Ruins
  • 1 Gratuitous Violence
  • 1 Graven Cairns
  • 1 Grim Bounty
  • 1 Guttersnipe
  • 1 Harmonic Prodigy
  • 1 Hawkeye, Young Avenger
  • 1 Idol of Oblivion
  • 1 Kefka, Dancing Mad
  • 1 Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
  • 1 Laughing Mad
  • 1 Lindblum, Industrial Regency // Mage Siege
  • 1 Locke, Treasure Hunter
  • 1 Mana Geyser
  • 1 Mastermind's Acquisition
  • 1 Mind Stone
  • 1 Mordor Muster
  • 13 Mountain
  • 1 Mysidian Elder
  • 1 Nibelheim Aflame
  • 1 Night's Whisper
  • 1 Ojer Axonil, Deepest Might // Temple of Power
  • 1 Orcish Medicine
  • 1 Prismatic Lens
  • 1 Queen Brahne
  • 1 Rakdos Signet
  • 1 Raze to the Ground
  • 1 Reanimate
  • 1 Reckless Handling
  • 1 Return the Favor
  • 1 Return the Past
  • 1 Ring of the Lucii
  • 1 Rogue's Passage
  • 1 Shadowblood Ridge
  • 1 Smoldering Marsh
  • 1 Sol Ring
  • 1 Soul Immolation
  • 1 Sulfurous Springs
  • 13 Swamp
  • 1 Swarming of Moria
  • 1 Swiftfoot Boots
  • 1 Tablet of Discovery
  • 1 Transpose
  • 1 Vivi's Persistence
  • 1 Whispersilk Cloak
  • 1 Zada, Hedron Grinder