Teval, the Unbalanced Scale by Nepenthes1

Format: Commander

Commander: Teval, the Balanced Scale

Bracket: 4

DeckCheck Threat Index: 52

Deck overview

Teval, the Balanced Scale headlines a potent Sultai Lands and Graveyard Midrange strategy that combines self-mill, land recursion, and explosive token generation. The deck ramps aggressively on turns 1 and 2 with high-synergy mana dorks and enchantments, enabling a turn 3 commander deployment. On turn 4, Teval begins attacking to mill cards, return utility and fetch lands to the battlefield, and generate an army of Zombie Druid tokens whenever cards leave the graveyard. The midgame converts this resource accumulation into overwhelming advantage through mass land reanimation engines like Lumra, Bellow of the Woods and Aftermath Analyst, or game-warping graveyard swings via Living Death. The deck closes games on turn 6 by leveraging its large mana pool and expansive creature board with Craterhoof Behemoth or Finale of Devastation for lethal trample damage. Supported by format-class tutors, versatile 0-2 CMC interaction, and on-demand shroud from Sylvan Safekeeper, the deck plays a resilient and highly proactive game.

Decklist (100 cards)

  • 1 Abrupt Decay
  • 1 Aftermath Analyst
  • 1 Agadeem's Awakening // Agadeem, the Undercrypt
  • 1 An Offer You Can't Refuse
  • 1 Animate Dead
  • 1 Arcane Denial
  • 1 Assassin's Trophy
  • 1 Badgermole Cub
  • 1 Birds of Paradise
  • 1 Bloodstained Mire
  • 1 Bloom Tender
  • 1 Bojuka Bog
  • 1 Boseiju, Who Endures
  • 1 Breeding Pool
  • 1 Cabal Coffers
  • 1 Colossal Grave-Reaver
  • 1 Command Tower
  • 1 Craterhoof Behemoth
  • 1 Culling Ritual
  • 1 Deadly Rollick
  • 1 Deathrite Shaman
  • 1 Delighted Halfling
  • 1 Demonic Tutor
  • 1 Deserted Temple
  • 1 Dread Return
  • 1 Elves of Deep Shadow
  • 1 Enduring Vitality
  • 1 Entomb
  • 1 Exotic Orchard
  • 1 Exploration
  • 1 Faerie Mastermind
  • 1 Fanatic of Rhonas
  • 1 Finale of Devastation
  • 1 Flooded Strand
  • 2 Forest
  • 1 Formidable Speaker
  • 1 Gray Merchant of Asphodel
  • 1 Green Sun's Zenith
  • 1 Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
  • 1 Hedge Maze
  • 1 Hedron Crab
  • 1 Icetill Explorer
  • 1 Insidious Roots
  • 1 Island
  • 1 Lively Dirge
  • 1 Living Death
  • 1 Lotus Cobra
  • 1 Lumra, Bellow of the Woods
  • 1 Malevolent Hermit // Benevolent Geist
  • 1 Marsh Flats
  • 1 Metamorphosis Fanatic
  • 1 Mikaeus, the Unhallowed
  • 1 Mistrise Village
  • 1 Misty Rainforest
  • 1 Mole Man, Moloid Master
  • 1 Mystic Remora
  • 1 Nature's Rhythm
  • 1 Necromancy
  • 1 Necropotence
  • 1 Nissa, Resurgent Animist
  • 1 Otawara, Soaring City
  • 1 Overgrown Tomb
  • 1 Polluted Delta
  • 1 Prismatic Vista
  • 1 Reanimate
  • 1 Rejuvenating Springs
  • 1 Ripples of Undeath
  • 1 Scalding Tarn
  • 1 Shifting Woodland
  • 1 Sink into Stupor // Soporific Springs
  • 1 Six
  • 1 Snap
  • 1 Sol Ring
  • 1 Springheart Nantuko
  • 1 Squandered Resources
  • 1 Stubborn Denial
  • 1 Swamp
  • 1 Swan Song
  • 1 Sylvan Safekeeper
  • 1 Takenuma, Abandoned Mire
  • 1 Talon Gates of Madara
  • 1 Teval, the Balanced Scale
  • 1 Timeless Witness
  • 1 Tireless Provisioner
  • 1 Toxic Deluge
  • 1 Toxrill, the Corrosive
  • 1 Undercity Sewers
  • 1 Underground Mortuary
  • 1 Urborg, Tomb of Yawgmoth
  • 1 Urza's Cave
  • 1 Vampiric Tutor
  • 1 Verdant Catacombs
  • 1 Watery Grave
  • 1 Windswept Heath
  • 1 Wooded Foothills
  • 1 Yavimaya, Cradle of Growth
  • 1 Yawgmoth, Thran Physician
  • 1 Zagoth Triome
  • 1 Zuran Orb