Indoraptor, perfect by Bobber1820
Format: Commander
Commander: Indoraptor, the Perfect Hybrid
Bracket: 3
DeckCheck Threat Index: 39
Deck overview
This deck leverages Indoraptor, the Perfect Hybrid as a devastating centerpiece by combining cheap group slug burn spells with explosive Bloodthirst triggers. In the early turns, the deck accelerates mana using efficient green ramp and lands like Ancient Tomb before casting symmetrical burn spells such as Flame Rift, Boltwave, or Atarka's Command. Because Bloodthirst counts total damage dealt across all opponents, a single 4-damage burn spell pumps Indoraptor with 12 counters, deploying a 15/13 Menace commander for just three mana. Once on the battlefield, the deck triggers Indoraptor's Enrage ability using repeatable ping engines like Pyrohemia and Pestilence, fight spells like Tail Swipe, and board clear nukes like Chandra's Ignition. Each damage instance forces random opponents to sacrifice nontoken creatures or take massive direct damage equal to Indoraptor's power, rapidly dismantling boards and closing the game.
Decklist (112 cards)
- 1 Abrade
- 1 Ad Nauseam
- 1 Ajani's Anguish
- 1 Ancient Animus
- 1 Ancient Tomb
- 1 Arcane Signet
- 1 Assassin's Trophy
- 1 Atarka's Command
- 1 Bala Ged Recovery // Bala Ged Sanctuary
- 1 Barbarian Ring
- 1 Blasphemous Act
- 1 Blightstep Pathway // Searstep Pathway
- 1 Blood Crypt
- 1 Bloodstained Mire
- 1 Boltwave
- 1 Boseiju, Who Endures
- 1 Brash Taunter
- 1 Cave-In
- 1 Cavern of Souls
- 1 Chandra's Ignition
- 1 Chrome Mox
- 1 City of Brass
- 1 Command Beacon
- 1 Command Tower
- 1 Creeping Bloodsucker
- 1 Dark Ritual
- 1 Deadly Rollick
- 1 Defense Grid
- 1 Deflecting Swat
- 1 Demonic Tutor
- 1 Domri, Anarch of Bolas
- 1 Exotic Orchard
- 1 Fanatic of Rhonas
- 1 Farseek
- 1 Fiery Confluence
- 1 Finale of Devastation
- 1 Flame Rift
- 1 Force of Vigor
- 3 Forest
- 1 Gamble
- 1 Goblin Anarchomancer
- 1 Grapeshot
- 1 Green Sun's Zenith
- 1 Guttersnipe
- 1 Heartless Hidetsugu
- 1 Heroic Intervention
- 1 Ignoble Hierarch
- 1 Imperial Seal
- 1 Indoraptor, the Perfect Hybrid
- 1 Kessig Wolf Run
- 1 Klothys, God of Destiny
- 1 Lightning Bolt
- 1 Lightning Greaves
- 1 Lindblum, Industrial Regency // Mage Siege
- 1 Lotus Petal
- 1 Luxury Suite
- 1 Mana Confluence
- 1 Mana Vault
- 1 Marauding Raptor
- 1 Mount Doom
- 2 Mountain
- 1 Nature's Lore
- 1 Necropotence
- 1 Orcish Bowmasters
- 1 Overgrown Tomb
- 1 Pestilence
- 1 Polyraptor
- 1 Pyrohemia
- 1 Rakdos Charm
- 1 Revitalizing Repast // Old-Growth Grove
- 1 Rhino's Rampage
- 1 Rhythm of the Wild
- 1 Rile
- 1 Ripjaw Raptor
- 1 Roaming Throne
- 1 Self-Destruct
- 1 Selvala, Heart of the Wilds
- 1 Shizo, Death's Storehouse
- 1 Silverclad Ferocidons
- 1 Skyshroud Claim
- 1 Snuff Out
- 1 Sol Ring
- 1 Solphim, Mayhem Dominus
- 1 Spikefield Hazard // Spikefield Cave
- 1 Spire Garden
- 1 Stomping Ground
- 1 Sunscorched Desert
- 2 Swamp
- 1 Sylvan Library
- 1 Tail Swipe
- 1 Takenuma, Abandoned Mire
- 1 The Aetherspark
- 1 The One Ring
- 1 The Ozolith
- 1 Thornspire Verge
- 1 Three Visits
- 1 Underworld Breach
- 1 Urza's Saga
- 1 Vampiric Tutor
- 1 Vandalblast
- 1 Veil of Summer
- 1 Verdant Catacombs
- 1 Wooded Foothills
- 1 Worldly Tutor
- 1 Xenagos, God of Revels
- 1 Yavimaya, Cradle of Growth
- 1 Zhur-Taa Druid
- 1 Ziatora's Proving Ground