Helga Pataki's Shrine Closet

Format: Commander

Commander: Hei Bai, Forest Guardian

Bracket: 3

DeckCheck Threat Index: 38

Deck overview

This deck is a five-color Shrine and enchantress build helmed by Hei Bai, Forest Guardian. The game plan revolves around accelerating early with 2-mana artifacts, casting the commander on turn 3 to cheat a guaranteed Shrine directly into play, and chaining enchantment spells to draw through the library. As the count of Shrines scales, cards like Sanctum of Stone Fangs, Northern Air Temple, and Sanctum of All drain opposing life totals while Go-Shintai of Shared Purpose and Crescent Island Temple assemble an unblockable or evasive token army. The deck excels at resource velocity and compounding card flow, quickly overwhelming opponents if left unchecked. Its primary vulnerabilities are a lack of stack interaction, reliance on permanents surviving across full table rotations, and susceptibility to mass enchantment removal.

Decklist (100 cards)

  • 1 Aang's Journey
  • 1 Arcane Signet
  • 1 Basim Ibn Ishaq
  • 1 Blood Crypt
  • 1 Breeding Pool
  • 1 Chromatic Lantern
  • 1 Command Tower
  • 1 Crescent Island Temple
  • 1 Crystal Skull, Isu Spyglass
  • 1 Destiny Spinner
  • 1 Desynchronization
  • 1 Displaced Dinosaurs
  • 1 Dryad of the Ilysian Grove
  • 1 Eidolon of Blossoms
  • 1 Enchantress's Presence
  • 1 Entity Tracker
  • 1 Exotic Orchard
  • 11 Forest
  • 1 Glóin, Dwarf Emissary
  • 1 Go-Shintai of Ancient Wars
  • 1 Go-Shintai of Boundless Vigor
  • 1 Go-Shintai of Hidden Cruelty
  • 1 Go-Shintai of Life's Origin
  • 1 Go-Shintai of Lost Wisdom
  • 1 Go-Shintai of Shared Purpose
  • 1 Godless Shrine
  • 1 Guru Pathik
  • 1 Hallowed Fountain
  • 1 Hei Bai, Forest Guardian
  • 1 Herald of the Pantheon
  • 1 Honden of Cleansing Fire
  • 1 Honden of Infinite Rage
  • 1 Honden of Life's Web
  • 1 Honden of Night's Reach
  • 1 Honden of Seeing Winds
  • 5 Island
  • 1 Jhoira's Familiar
  • 1 Jhoira, Weatherlight Captain
  • 1 Jukai Naturalist
  • 1 Kyoshi Island Plaza
  • 1 Mesa Enchantress
  • 1 Mountain
  • 1 Northern Air Temple
  • 1 Overgrown Tomb
  • 2 Plains
  • 1 Reflecting Pool
  • 1 Reliquary Tower
  • 1 Sacred Foundry
  • 1 Sanctum Weaver
  • 1 Sanctum of All
  • 1 Sanctum of Calm Waters
  • 1 Sanctum of Fruitful Harvest
  • 1 Sanctum of Stone Fangs
  • 1 Sanctum of Tranquil Light
  • 1 Satyr Enchanter
  • 1 Sensei's Divining Top
  • 1 Setessan Champion
  • 1 Sol Ring
  • 1 Southern Air Temple
  • 1 Steam Vents
  • 1 Stomping Ground
  • 1 Swamp
  • 1 Sythis, Harvest's Hand
  • 1 Talisman of Conviction
  • 1 Talisman of Creativity
  • 1 Talisman of Curiosity
  • 1 Talisman of Dominance
  • 1 Talisman of Hierarchy
  • 1 Talisman of Impulse
  • 1 Talisman of Indulgence
  • 1 Talisman of Progress
  • 1 Talisman of Resilience
  • 1 Talisman of Unity
  • 1 Temple Garden
  • 1 Teshar, Ancestor's Apostle
  • 1 The Capitoline Triad
  • 1 The Sixth Doctor
  • 1 The Spirit Oasis
  • 1 The World Tree
  • 1 Thran Temporal Gateway
  • 1 Tuvasa the Sunlit
  • 1 Verduran Enchantress
  • 1 Watery Grave
  • 1 Weatherlight
  • 1 White Lotus Hideout