Ur Sphinx If Money wasn't an Issue by occocco

Format: Commander

Commander: The Ur-Sphinx

Bracket: 3

DeckCheck Threat Index: 42

Deck overview

This deck executes an Esper Sphinx tribal strategy led by The Ur-Sphinx. The deck uses its commander's Eminence ability alongside artifact ramp and cost reducers like Urza's Incubator to cheat the mana curve of expensive, high-impact Sphinxes. In the early game, it deploys mana rocks and value engines such as Raffine, Scheming Seer and Unesh, Criosphinx Sovereign to draw through the library. During the midgame, it stabilizes the battlefield with efficient interaction, asymmetric board wipes like Kindred Dominance, and defensive staples like Propaganda. Once established, the deck transitions to a lethal aerial assault on Turn 6, utilizing The Ur-Sphinx's attack trigger to mill opponents and cast their best spells for free. Combat finishers like Akroma's Will and Mirror Entity provide rapid closing power, finishing all three opponents by Turn 8 through evasive flying combat damage.

Decklist (100 cards)

  • 1 Akroma's Will
  • 1 An Offer You Can't Refuse
  • 1 Arcane Denial
  • 1 Arcane Signet
  • 1 Azorius Signet
  • 1 Brainstorm
  • 1 Chromatic Lantern
  • 1 Command Tower
  • 1 Consecrated Sphinx
  • 1 Conundrum Sphinx
  • 1 Crib Swap
  • 1 Damn
  • 1 Dark Ritual
  • 1 Dazzling Sphinx
  • 1 Dimir Signet
  • 1 Dovin's Veto
  • 1 Drowned Catacomb
  • 1 Esper Sentinel
  • 1 Flawless Maneuver
  • 1 Generous Gift
  • 1 Glacial Fortress
  • 1 Grim Tutor
  • 1 Herald's Horn
  • 11 Island
  • 1 Isolated Chapel
  • 1 Isperia the Inscrutable
  • 1 Kindred Dominance
  • 1 Kindred Judgment
  • 1 Lich's Relic
  • 1 Mana Drain
  • 1 Master of Predicaments
  • 1 Medomai the Ageless
  • 1 Mirror Entity
  • 1 Moonsilver Key
  • 1 Mox Amber
  • 1 Orzhov Signet
  • 1 Otawara, Soaring City
  • 1 Patchwork Banner
  • 1 Path to Exile
  • 7 Plains
  • 1 Ponder
  • 1 Propaganda
  • 1 Raffine, Scheming Seer
  • 1 Reflections of Littjara
  • 1 Reliquary Tower
  • 1 Rhystic Study
  • 1 Rise of the Dark Realms
  • 1 Roaming Throne
  • 1 Sanctuary Blade
  • 1 Scrubland
  • 1 Sea of Clouds
  • 1 Secluded Courtyard
  • 1 Shredder's Technique
  • 1 Smothering Tithe
  • 1 Sol Ring
  • 1 Sphinx Ambassador
  • 1 Sphinx of False Conclusions
  • 1 Sphinx of Forgotten Lore
  • 1 Sphinx of the Final Word
  • 1 Sphinx's Tutelage
  • 1 Splinter's Technique
  • 1 Supreme Verdict
  • 7 Swamp
  • 1 Swan Song
  • 1 Swords to Plowshares
  • 1 Takenuma, Abandoned Mire
  • 1 The Ur-Sphinx
  • 1 Thought Vessel
  • 1 Toxic Deluge
  • 1 Tundra
  • 1 Unclaimed Territory
  • 1 Underground Sea
  • 1 Unesh, Criosphinx Sovereign
  • 1 Urza's Incubator
  • 1 Vexilus Praetor
  • 1 Void Rend
  • 1 Windreader Sphinx
  • 1 Yennett, Cryptic Sovereign