New Untitled Deck by user8139936

Format: Commander

Creator: user8139936

Commander: Zur the Enchanter

Bracket: 4

DeckCheck Threat Index: 50

Deck overview

This deck is an Esper Stax and Combo list commanded by Zur the Enchanter. The primary strategy focuses on accelerating Zur into play on turn 3 and attacking on turn 4. Zur's combat trigger searches for enchantments with mana value 3 or less and puts them directly onto the battlefield. This engine primarily cheats out Necropotence, drawing 20 or more cards during the end step to sculpt a winning hand consisting of Thassa's Oracle and Demonic Consultation for a clean turn-5 finish. Alternatively, Zur can tutor oppressive stax and lock enchantments such as Rule of Law, Winter Orb, Oppression, or Solemnity to strangle opposing resources while ignoring spell limits. The deck also carries alternate win lines through Heliod, Sun-Crowned and Walking Ballista, as well as Exquisite Blood and Sanguine Bond. Its main vulnerability stems from an absence of instant-speed interaction and countermagic, requiring Zur to survive unprotected until combat.

Decklist (100 cards)

  • 1 Absolute Grace
  • 1 Absolute Law
  • 1 Ad Nauseam
  • 1 Adarkar Wastes
  • 1 Aether Barrier
  • 1 All That Glitters
  • 1 Approach of the Second Sun
  • 1 Arcane Laboratory
  • 1 Arcane Signet
  • 1 Arid Mesa
  • 1 Azorius Signet
  • 1 Benevolent Blessing
  • 1 Black Market Connections
  • 1 Bloodstained Mire
  • 1 Caves of Koilos
  • 1 City of Brass
  • 1 Command Tower
  • 1 Daybreak Coronet
  • 1 Declaration of Naught
  • 1 Demonic Consultation
  • 1 Demonic Tutor
  • 1 Deserted Beach
  • 1 Dig Through Time
  • 1 Dimir Signet
  • 1 Diplomatic Immunity
  • 1 Drowned Catacomb
  • 1 Eidolon of Rhetoric
  • 1 Energy Field
  • 1 Energy Flux
  • 1 Exotic Orchard
  • 1 Exquisite Blood
  • 1 Fellwar Stone
  • 1 Flooded Strand
  • 1 Ghostly Prison
  • 1 Glacial Fortress
  • 1 Godless Shrine
  • 1 Grim Monolith
  • 1 Hall of Heliod's Generosity
  • 1 Hall of the Bandit Lord
  • 1 Hallowed Fountain
  • 1 Hanna, Ship's Navigator
  • 1 Heliod, Sun-Crowned
  • 2 Island
  • 1 Isolated Chapel
  • 1 Lotus Petal
  • 1 Mana Breach
  • 1 Mana Confluence
  • 1 Mana Vault
  • 1 Marsh Flats
  • 1 Maze of Ith
  • 1 Meekstone
  • 1 Misty Rainforest
  • 1 Mystic Remora
  • 1 Mystical Tutor
  • 1 Necrodominance
  • 1 Necropotence
  • 1 Nine Lives
  • 1 Oppression
  • 1 Orzhov Signet
  • 1 Phyrexian Unlife
  • 2 Plains
  • 1 Polluted Delta
  • 1 Prismatic Vista
  • 1 Propaganda
  • 1 Psychic Possession
  • 1 Raffine's Tower
  • 1 Reconnaissance
  • 1 Rest in Peace
  • 1 Rhystic Study
  • 1 Rule of Law
  • 1 Sanguine Bond
  • 1 Scalding Tarn
  • 1 Scrubland
  • 1 Second Chance
  • 1 Serra's Sanctum
  • 1 Shielded by Faith
  • 1 Sign in Blood
  • 1 Sol Ring
  • 1 Solemnity
  • 1 Spirit of the Labyrinth
  • 1 Steel of the Godhead
  • 1 Strionic Resonator
  • 1 Swamp
  • 1 Telepathy
  • 1 Thassa's Oracle
  • 1 Treasure Cruise
  • 1 Tundra
  • 1 Underground River
  • 1 Underground Sea
  • 1 Vanishing
  • 1 Vault of Champions
  • 1 Verdant Catacombs
  • 1 Walking Ballista
  • 1 Watery Grave
  • 1 Web of Inertia
  • 1 Windswept Heath
  • 1 Winter Orb
  • 1 Zur the Enchanter