Mayael the Anima by user5081825

Format: Commander

Commander: Mayael the Anima

Bracket: 3

DeckCheck Threat Index: 35

Deck overview

This deck is a Naya midrange stompy engine commanded by Mayael the Anima. The strategy focuses on accelerating mana during early turns with land ramp, casting Mayael on Turn 3, and activating her ability on Turn 5 to cheat massive power 5 or greater creatures directly from the library onto the battlefield. The creature suite is packed with game-ending threats, asymmetric stax pieces, and combat multipliers, including Worldspine Wurm, Void Winnower, Gisela, Blade of Goldnight, and Archon of Valor's Reach. Card advantage is maintained through continuous power 4+ draw engines like Garruk's Uprising and Elemental Bond. The deck defends its board with hexproof and indestructible enablers while closing the game through trample-heavy combat swings and damage amplification effects such as Fiery Emancipation and Titanic Ultimatum.

Decklist (100 cards)

  • 1 Angel of Serenity
  • 1 Angelic Arbiter
  • 1 Archetype of Endurance
  • 1 Archon of Valor's Reach
  • 1 Aura Shards
  • 1 Bane of Progress
  • 1 Blade of Selves
  • 1 Blazing Archon
  • 1 Bonders' Enclave
  • 1 Boros Charm
  • 1 Brushland
  • 1 Canopy Vista
  • 1 Cinder Glade
  • 1 Clifftop Retreat
  • 1 Colossal Majesty
  • 1 Command Tower
  • 1 Copperline Gorge
  • 1 Cultivate
  • 1 Eidolon of Rhetoric
  • 1 Elder Gargaroth
  • 1 Elemental Bond
  • 1 Farseek
  • 1 Fiery Emancipation
  • 1 Fires of Yavimaya
  • 10 Forest
  • 1 Fortified Village
  • 1 Game Trail
  • 1 Garruk's Uprising
  • 1 Gisela, Blade of Goldnight
  • 1 God-Eternal Rhonas
  • 1 Godsire
  • 1 Goreclaw, Terror of Qal Sisma
  • 1 Greenwarden of Murasa
  • 1 Gruul Ragebeast
  • 1 Gyre Sage
  • 1 Hamletback Goliath
  • 1 Hydra Omnivore
  • 1 Illusionist's Bracers
  • 1 Inferno Titan
  • 1 Iroas, God of Victory
  • 1 Jungle Shrine
  • 1 Karplusan Forest
  • 1 Khalni Heart Expedition
  • 1 Kogla, the Titan Ape
  • 1 Lightning Greaves
  • 1 Lurking Predators
  • 1 Mayael the Anima
  • 1 Mirari's Wake
  • 1 Mosswort Bridge
  • 6 Mountain
  • 1 Nature's Lore
  • 1 Paleoloth
  • 5 Plains
  • 1 Privileged Position
  • 1 Rampaging Baloths
  • 1 Rampant Growth
  • 1 Razorverge Thicket
  • 1 Rhythm of the Wild
  • 1 Rootbound Crag
  • 1 Ruric Thar, the Unbowed
  • 1 Savage Ventmaw
  • 1 Seedborn Muse
  • 1 Selvala's Stampede
  • 1 Smuggler's Surprise
  • 1 Sol Ring
  • 1 Spearbreaker Behemoth
  • 1 Spellbreaker Behemoth
  • 1 Strionic Resonator
  • 1 Sunpetal Grove
  • 1 Sword of the Animist
  • 1 Tempt with Discovery
  • 1 The Great Henge
  • 1 Titanic Ultimatum
  • 1 Traverse the Outlands
  • 1 Tyrant's Familiar
  • 1 Verdant Confluence
  • 1 Verdant Sun's Avatar
  • 1 Vivien, Monsters' Advocate
  • 1 Void Winnower
  • 1 Warstorm Surge
  • 1 Woodfall Primus
  • 1 Worldspine Wurm