Namor by Terok
Format: Commander
Commander: Namor the Sub-Mariner
Bracket: 3
Deck overview
This mono-blue tempo control deck leverages Namor the Sub-Mariner to convert cheap noncreature spells into a wide board of 1/1 Merfolk tokens. These tokens simultaneously pump Namor, fuel convoke spells, and provide infinite sacrifice or tap fodder for control engines. The primary path to victory involves establishing overwhelming card velocity and token generation using cards like Skullclamp, Kindred Discovery, and Intruder Alarm. You close out the game either by attacking with a massive flying Namor alongside an unblockable, lord-buffed Merfolk army via Lord of Atlantis and Master of the Pearl Trident, or by establishing a hard counter lock with Lullmage Mentor.
Decklist (100 cards)
- 1 Abjure
- 1 An Offer You Can't Refuse
- 1 Aquitect's Will
- 1 Arcane Signet
- 1 Archmage's Charm
- 1 Artistic Refusal
- 1 Attuma, Atlantean Warlord
- 1 Baral, Chief of Compliance
- 1 Brain Freeze
- 1 Brainstorm
- 1 Commandeer
- 1 Consider
- 1 Counterspell
- 1 Cryptic Command
- 1 Cyber Conversion
- 1 Daze
- 1 Displacer Kitten
- 1 Disruptor of Currents
- 1 Drift of Phantasms
- 1 Flare of Denial
- 1 Foil
- 1 Frantic Search
- 1 Gush
- 1 Harmonized Crescendo
- 1 Harmonized Trio // Brainstorm
- 1 High Tide
- 1 Ideas Unbound
- 1 Intruder Alarm
- 1 Invasion of Segovia // Caetus, Sea Tyrant of Segovia
- 36 Island
- 1 Kindred Discovery
- 1 Long-Term Plans
- 1 Lord of Atlantis
- 1 Lullmage Mentor
- 1 Master of the Pearl Trident
- 1 Meeting of Minds
- 1 Mind Stone
- 1 Misdirection
- 1 Namor the Sub-Mariner
- 1 Opt
- 1 Ponder
- 1 Pongify
- 1 Preordain
- 1 Rapid Hybridization
- 1 Reality Shift
- 1 Referee Squad
- 1 Rewind
- 1 Sapphire Medallion
- 1 Shared Discovery
- 1 Skullclamp
- 1 Sleight of Hand
- 1 Snap
- 1 Snapback
- 1 Sol Ring
- 1 Spellskite
- 1 Spirit Water Revival
- 1 Suspend
- 1 Temporal Cleansing
- 1 Thwart
- 1 Transcendent Message
- 1 Unexpected Assistance
- 1 Unwind
- 1 Vodalian Hexcatcher
- 1 Wavebreak Hippocamp
- 1 Wicked Slumber