Just Hoppin Around by burritoboiqt

Format: Commander

Commander: Kwain, Itinerant Meddler

Bracket: 4

DeckCheck Threat Index: 56

Deck overview

This deck is a group hug combo-control deck that accelerates table-wide draw to mask its combo assembly. Commanded by Kwain, Itinerant Meddler, the deck uses symmetrical draw engines like Howling Mine and Temple Bell while breaking parity through Smothering Tithe, Faerie Mastermind, and Rhystic Study. It protects its life total and stalls aggressive strategies with defensive barriers such as Ghostly Prison, Overburden, and Silent Arbiter. While opponents spend resources navigating these taxes, the deck digs toward deterministic win lines. Its primary route pairs Mind Over Matter with Kwain or Temple Bell to draw the entire library, finishing with Laboratory Maniac or Jace, Wielder of Mysteries. A backup line uses Isochron Scepter and Dramatic Reversal to generate infinite mana and untaps. Robust protection from Grand Abolisher, Silence, and free countermagic ensures the winning sequence executes without interference.

Decklist (100 cards)

  • 1 Academy Ruins
  • 1 Adarkar Wastes
  • 1 Aether Barrier
  • 1 Altar of the Brood
  • 1 An Offer You Can't Refuse
  • 1 Angel's Grace
  • 1 Approach of the Second Sun
  • 1 Arcane Signet
  • 1 Archivist of Oghma
  • 1 Archmage Ascension
  • 1 Clever Impersonator
  • 1 Command Tower
  • 1 Consecrated Sphinx
  • 1 Copy Enchantment
  • 1 Counterspell
  • 1 Cyclonic Rift
  • 1 Darksteel Mutation
  • 1 Deserted Beach
  • 1 Displacer Kitten
  • 1 Dramatic Reversal
  • 1 Eiganjo, Seat of the Empire
  • 1 Enlightened Tutor
  • 1 Esper Sentinel
  • 1 Fabricate
  • 1 Faerie Mastermind
  • 1 Felidar Guardian
  • 1 Fellwar Stone
  • 1 Field of the Dead
  • 1 Flooded Strand
  • 1 Floodfarm Verge
  • 1 Folio of Fancies
  • 1 Forbidden Orchard
  • 1 Force of Will
  • 1 Forced Fruition
  • 1 Freed from the Real
  • 1 Geier Reach Sanitarium
  • 1 Ghostly Prison
  • 1 Glacial Fortress
  • 1 Gleaming Splendor
  • 1 Grand Abolisher
  • 1 Grand Arbiter Augustin IV
  • 1 Hall of Heliod's Generosity
  • 1 Hallowed Fountain
  • 1 Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
  • 1 Hengegate Pathway // Mistgate Pathway
  • 1 High Fae Trickster
  • 1 Howling Mine
  • 1 Intruder Alarm
  • 1 Iron Maiden
  • 2 Island
  • 1 Island Sanctuary
  • 1 Isochron Scepter
  • 1 Jace's Archivist
  • 1 Jace, Wielder of Mysteries
  • 1 Kami of the Crescent Moon
  • 1 King T'Challa // Black Panther, Hope Enduring
  • 1 Kwain, Itinerant Meddler
  • 1 Laboratory Maniac
  • 1 Lotus Petal
  • 1 Maze of Ith
  • 1 Meticulous Archive
  • 1 Mikokoro, Center of the Sea
  • 1 Minamo, School at Water's Edge
  • 1 Mind Over Matter
  • 1 Mindbreak Trap
  • 1 Mirrormade
  • 1 Mistrise Village
  • 1 Mystic Remora
  • 1 Mystic Sanctuary
  • 1 Mystical Tutor
  • 1 Otawara, Soaring City
  • 1 Overburden
  • 1 Pact of Negation
  • 1 Phyrexian Metamorph
  • 2 Plains
  • 1 Port Town
  • 1 Psychosis Crawler
  • 1 Reliquary Tower
  • 1 Rhystic Study
  • 1 Scrawling Crawler
  • 1 Sea Gate Restoration // Sea Gate, Reborn
  • 1 Sea of Clouds
  • 1 Shorikai, Genesis Engine
  • 1 Show and Tell
  • 1 Silence
  • 1 Silent Arbiter
  • 1 Smothering Tithe
  • 1 Sol Ring
  • 1 Starting Town
  • 1 Swords to Plowshares
  • 1 Talisman of Progress
  • 1 Tataru Taru
  • 1 Teferi's Puzzle Box
  • 1 Teferi, Time Raveler
  • 1 Temple Bell
  • 1 The One Ring
  • 1 Wandering Archaic // Explore the Vastlands
  • 1 Windfall