Esper Terra by user8785807

Format: Commander

Commander: Terra, Magical Adept // Esper Terra

Bracket: 3

Deck overview

Terra, Magical Adept // Esper Terra is built as a five-color Sagas/enchantress value deck. The front face is the deck's primary engine: it mills five on entry and returns an enchantment, giving early dig; the back face turns the commander into a Saga that copies nonlegendary enchantments every chapter and generates ten mana at its final chapter. A second path is a hard lock with Enchanted Evening + Aura Thief + Ghen, gaining control of every permanent. Tom Bombadil is the hidden commander, chaining final chapters, while Narci drains life. Combat closes with Knights of Round, Titan, or Bahamut. Sythis, Enchantress's Presence, and Calix supply draw. Both commander faces are relevant, but the deck is built around getting Terra transformed and using Esper Terra's copy-and-burst ability.

Decklist (100 cards)

  • 1 Aminatou, Veil Piercer
  • 1 Arcane Signet
  • 1 Aura Thief
  • 1 Awaken the Honored Dead
  • 1 Battlefield Forge
  • 1 Bello, Bard of the Brambles
  • 1 Birds of Paradise
  • 1 Boros Charm
  • 1 Boros Garrison
  • 1 Brushland
  • 1 Calix, Destiny's Hand
  • 1 Calix, Guided by Fate
  • 1 Chromatic Lantern
  • 1 City of Brass
  • 1 Command Bridge
  • 1 Command Tower
  • 1 Crossroads Village
  • 1 Deathcap Glade
  • 1 Defense of the Heart
  • 1 Eerie Ultimatum
  • 1 Eiganjo Dynastorian // Replenish
  • 1 Elspeth Conquers Death
  • 1 Enchanted Evening
  • 1 Enchantress's Presence
  • 1 Esper Origins // Summon: Esper Maduin
  • 1 Evolving Wilds
  • 1 Exotic Orchard
  • 1 Fabled Passage
  • 1 Fauna Shaman
  • 1 Fertile Ground
  • 1 Fire-Lit Thicket
  • 2 Forest
  • 1 Garnet, Princess of Alexandria
  • 1 Ghen, Arcanum Weaver
  • 1 Hall of Heliod's Generosity
  • 1 Hanna, Ship's Navigator
  • 1 Historian's Boon
  • 1 Hunting Grounds
  • 1 Island
  • 1 Moon-Blessed Cleric
  • 1 Moonmist
  • 1 Mossfire Valley
  • 2 Mountain
  • 1 Narci, Fable Singer
  • 1 Nature's Will
  • 1 Negate
  • 1 Nesting Grounds
  • 1 O'aka, Traveling Merchant
  • 1 Ondu Spiritdancer
  • 1 Opulent Palace
  • 1 Overgrown Farmland
  • 1 Path of Ancestry
  • 2 Plains
  • 1 Power Conduit
  • 1 Reach the Horizon
  • 1 Redress Fate
  • 1 Rith's Grove
  • 1 Sanctum Weaver
  • 1 Sigurd, Jarl of Ravensthorpe
  • 1 Sol Ring
  • 1 Spider-Sense
  • 1 Starfield Mystic
  • 1 Summon: Bahamut
  • 1 Summon: Fenrir
  • 1 Summon: Knights of Round
  • 1 Summon: Magus Sisters
  • 1 Summon: Titan
  • 1 Summon: Valefor
  • 1 Summon: Yojimbo
  • 1 Swamp
  • 1 Swiftfoot Boots
  • 1 Sythis, Harvest's Hand
  • 1 Temple of Plenty
  • 1 Temple of the False God
  • 1 Terra, Magical Adept // Esper Terra
  • 1 The Coming of Galactus
  • 1 The Cruelty of Gix
  • 1 The Eldest Reborn
  • 1 The Master of Keys
  • 1 The Mending of Dominaria
  • 1 The Princess Takes Flight
  • 1 Three Blind Mice
  • 1 Tidus, Yuna's Guardian
  • 1 Tom Bombadil
  • 1 Underground River
  • 1 Unknown Shores
  • 1 Vivid Crag
  • 1 Vivid Creek
  • 1 Vivid Grove
  • 1 Vivid Meadow
  • 1 Weaver of Harmony
  • 1 Wildsear, Scouring Maw
  • 1 Xavier Sal, Infested Captain
  • 1 Yenna, Redtooth Regent
  • 1 Yuna, Grand Summoner
  • 1 Yuna, Hope of Spira
  • 1 Zur, Eternal Schemer