It burns when I play by Herefor1reason

Format: Commander

Commander: Indoraptor, the Perfect Hybrid

Bracket: 3

DeckCheck Threat Index: 34

Deck overview

This deck is a high-octane Jund aggro and group-slug build piloted by Indoraptor, the Perfect Hybrid. The overarching game plan revolves around leveraging cheap, symmetric burn spells like Flame Rift, Boltwave, and Slagstorm to deal widespread damage across all three opponents on a single turn. This fuels Indoraptor's bloodthirst ability, allowing the Dinosaur Mutant to enter the battlefield as an enormous threat loaded with +1/+1 counters as early as Turn 4. Once established, the deck triggers Indoraptor's Enrage ability repeatedly through fight spells like Bushwhack and The Last Agni Kai, or recurring damage engines such as Pestilence and Pyrohemia. Because Enrage forces opponents to either sacrifice a nontoken creature or suffer massive direct damage equal to Indoraptor's power, opposing boards crumble while life totals plummet. Backup win conditions include damage doublers like Solphim, Mayhem Dominus and table-wide punisher spells like Price of Progress and Acidic Soil.

Decklist (100 cards)

  • 1 Abrupt Decay
  • 1 Acidic Soil
  • 1 Arcane Signet
  • 1 Arid Mesa
  • 1 Assassin's Trophy
  • 1 Atarka's Command
  • 1 Badlands
  • 1 Basilisk Collar
  • 1 Bayou
  • 1 Birds of Paradise
  • 1 Black Market Connections
  • 1 Blazemire Verge
  • 1 Blood Crypt
  • 1 Bloodstained Mire
  • 1 Bloom Tender
  • 1 Boltwave
  • 1 Boseiju, Who Endures
  • 1 Brash Taunter
  • 1 Bushwhack
  • 1 Cast Away Doubt
  • 1 Chandra's Ignition
  • 1 City of Brass
  • 1 Command Tower
  • 1 Commercial District
  • 1 Creeping Bloodsucker
  • 1 Crypt Rats
  • 1 Dark Confidant
  • 1 Dark Ritual
  • 1 Deflecting Swat
  • 1 Delighted Halfling
  • 1 Demonic Tutor
  • 1 Earthquake
  • 1 Fabled Passage
  • 1 Farseek
  • 1 Fiery Confluence
  • 1 Flame Rift
  • 1 Forest
  • 1 Goblin Anarchomancer
  • 1 Grab the Prize
  • 1 Indoraptor, the Perfect Hybrid
  • 1 Insatiable Avarice
  • 1 Klothys, God of Destiny
  • 1 Lightning Bolt
  • 1 Luxury Suite
  • 1 Mana Confluence
  • 1 Marsh Flats
  • 1 Misty Rainforest
  • 1 Mountain
  • 1 Multiversal Passage
  • 1 Nature's Lore
  • 1 Night's Whisper
  • 1 Overgrown Tomb
  • 1 Pain for All
  • 1 Painful Truths
  • 1 Pestilence
  • 1 Plague Spitter
  • 1 Polluted Delta
  • 1 Price of Progress
  • 1 Pyrohemia
  • 1 Rakdos Charm
  • 1 Raucous Theater
  • 1 Read the Bones
  • 1 Redirect Lightning
  • 1 Reflecting Pool
  • 1 Requiem Monolith
  • 1 Rhino's Rampage
  • 1 Rhythm of the Wild
  • 1 Rolling Earthquake
  • 1 Savage Stomp
  • 1 Scalding Tarn
  • 1 Self-Destruct
  • 1 Sign in Blood
  • 1 Slagstorm
  • 1 Smash to Smithereens
  • 1 Sol Ring
  • 1 Solphim, Mayhem Dominus
  • 1 Spire Garden
  • 1 Starting Town
  • 1 Stomping Ground
  • 1 Swamp
  • 1 Swiftfoot Boots
  • 1 Taiga
  • 1 Tail Swipe
  • 1 Talisman of Impulse
  • 1 Talisman of Indulgence
  • 1 The Last Agni Kai
  • 1 Thermo-Alchemist
  • 1 Thornspire Verge
  • 1 Three Visits
  • 1 Thrill of Possibility
  • 1 Underground Mortuary
  • 1 Undergrowth Stadium
  • 1 Untimely Malfunction
  • 1 Verdant Catacombs
  • 1 Wastewood Verge
  • 1 Windswept Heath
  • 1 Witherbloom Apprentice
  • 1 Wooded Foothills
  • 1 Zhur-Taa Druid
  • 1 Ziatora's Proving Ground