Mole Man by gcotter1

Format: Commander

Commander: Mole Man, Moloid Master

Bracket: 3

DeckCheck Threat Index: 35

Deck overview

This deck is a mono-green landfall and graveyard engine led by Mole Man, Moloid Master. The primary game plan accelerates mana in the early turns, casts Mole Man, and uses sacrifice lands to repeatedly trigger landfall from the graveyard. Each land drop creates 1/1 Moloid tokens that attack and mill additional cards, fueling further land recursion. By Turn 6, the deck leverages mass landfall spells such as Scapeshift, Splendid Reclamation, or heavy token producers like Avenger of Zendikar and Scute Swarm to generate a massive creature board. On Turn 7, it closes the game through overwhelming combat damage, often amplified by Craterhoof Behemoth or stacked counters. While the deck boasts rapid engine recovery and high internal redundancy, it runs minimal reactive interaction and relies on overwhelming board presence rather than defensive counter-magic.

Decklist (100 cards)

  • 1 Aftermath Analyst
  • 1 Ancient Greenwarden
  • 1 Avenger of Zendikar
  • 1 Azusa, Lost but Seeking
  • 1 Beast Within
  • 1 Brokers Hideout
  • 1 Cabaretti Courtyard
  • 1 Concordant Crossroads
  • 1 Craterhoof Behemoth
  • 1 Crawling Infestation
  • 1 Crop Rotation
  • 1 Crossroads Village
  • 1 Cultivate
  • 1 Cultivator Colossus
  • 1 Dancing from Dark to Dawn
  • 1 Desert of the Indomitable
  • 1 Disciple of Freyalise // Garden of Freyalise
  • 1 Doubling Season
  • 1 Dryad of the Ilysian Grove
  • 1 Elvish Mystic
  • 1 Emerald Medallion
  • 1 Environmental Scientist
  • 1 Exploration Broodship
  • 1 Fabled Passage
  • 24 Forest
  • 1 Green Sun's Zenith
  • 1 Greensleeves, Maro-Sorcerer
  • 1 Harrow
  • 1 Hobbit Hole
  • 1 Horizon Explorer
  • 1 Icetill Explorer
  • 1 Ilysian Caryatid
  • 1 Life from the Loam
  • 1 Llanowar Elves
  • 1 Loot, Exuberant Explorer
  • 1 Lotus Cobra
  • 1 Lotus Field
  • 1 Lumbering Worldwagon
  • 1 Mirkwood Pathmaker
  • 1 Mole Man, Moloid Master
  • 1 Mosswort Bridge
  • 1 Nature's Claim
  • 1 Omnath, Locus of Mana
  • 1 Oracle of Mul Daya
  • 1 Perennial Behemoth
  • 1 Pick Your Poison
  • 1 PuPu UFO
  • 1 Pull Through the Weft
  • 1 Rampaging Baloths
  • 1 Ramunap Excavator
  • 1 Rapid Rescue
  • 1 Reliquary Tower
  • 1 Restorative Technique
  • 1 Return of the Mole Man
  • 1 Rites of Flourishing
  • 1 Scapeshift
  • 1 Scute Swarm
  • 1 Season of Growth
  • 1 Shared Roots
  • 1 Shimmerwilds Growth
  • 1 Sol Ring
  • 1 Spelunking
  • 1 Splendid Reclamation
  • 1 Studious First-Year // Rampant Growth
  • 1 Sylvan Safekeeper
  • 1 Sylvan Scrying
  • 1 Terramorphic Expanse
  • 1 The Unbeatable Squirrel Girl
  • 1 Tireless Provisioner
  • 1 Titania, Protector of Argoth
  • 1 Turntimber Grove
  • 1 Unravel the Aether
  • 1 Verdant Catacombs
  • 1 Wood Elves
  • 1 Zanarkand, Ancient Metropolis // Lasting Fayth
  • 1 Zimone's Experiment
  • 1 Zuran Orb