ASHLING 2.0 by BigJawn

Format: Commander

Commander: Ashling, the Limitless

Bracket: 3

DeckCheck Threat Index: 46

Deck overview

This deck is a high-powered 5-color Elemental tribal midrange powerhouse commander deck led by Ashling, the Limitless. The strategy revolves around leveraging Ashling's static ability to grant every Elemental permanent spell evoke {4}, transforming massive 5-to-10 mana creatures into cheap spell-like effects. Whenever an evoked nontoken Elemental sacrifices itself on entry, Ashling creates a temporary token copy with haste, effectively doubling every enter-the-battlefield trigger and providing immediate combat pressure. Supported by an optimal 5-color land base of original duals and fetches, cheap ramp creatures like Smokebraider, and cost-reducers such as Heartless Summoning and Urza's Incubator, the deck rapidly deploys devastating ETB engines. Card advantage engines like Risen Reef and Mulldrifter flood the hand and battlefield, while ETB multipliers such as Yarok, the Desecrated and Roaming Throne scale burn and attrition payoffs into game-ending finishes via Champion of the Path, Rottenmouth Viper, and Rumbleweed.

Decklist (100 cards)

  • 1 Abundant Countryside
  • 1 Animar, Soul of Elements
  • 1 Arcane Signet
  • 1 Ashling, Rekindled // Ashling, Rimebound
  • 1 Ashling, the Limitless
  • 1 Ashnod's Altar
  • 1 Badlands
  • 1 Bayou
  • 1 Birthing Ritual
  • 1 Blasphemous Act
  • 1 Bloodstained Mire
  • 1 Breeding Pool
  • 1 Brighthearth Banneret
  • 1 Cavalier of Dawn
  • 1 Cavalier of Thorns
  • 1 Cavern of Souls
  • 1 Champion of the Path
  • 1 City of Brass
  • 1 Command Tower
  • 1 Deflecting Swat
  • 1 Demonic Tutor
  • 1 Descendants' Fury
  • 1 Eladamri's Call
  • 1 Elemental Bond
  • 1 Exotic Orchard
  • 1 Farseek
  • 1 Flamebraider
  • 1 Flamekin Harbinger
  • 3 Forest
  • 1 Foundation Breaker
  • 1 Fury
  • 1 Garruk's Uprising
  • 1 Grave Sifter
  • 1 Graveshifter
  • 1 Greater Good
  • 1 Greenwarden of Murasa
  • 1 Heartless Summoning
  • 1 Herald's Horn
  • 1 Heroic Intervention
  • 1 Island
  • 1 Jubilation
  • 1 Ketria Triome
  • 1 Kindred Discovery
  • 1 Lamentation
  • 1 Maelstrom Wanderer
  • 1 Malakir Rebirth // Malakir Mire
  • 1 Mana Confluence
  • 1 Mana Echoes
  • 1 Marsh Flats
  • 1 Mass of Mysteries
  • 1 Misty Rainforest
  • 1 Molten Echoes
  • 1 Mountain
  • 1 Mulldrifter
  • 1 Nature's Lore
  • 1 Not Dead After All
  • 1 Nulldrifter
  • 1 Omnath, Locus of Rage
  • 1 Panharmonicon
  • 1 Path of Ancestry
  • 1 Plateau
  • 1 Polluted Delta
  • 1 Risen Reef
  • 1 Roaming Throne
  • 1 Rottenmouth Viper
  • 1 Rumbleweed
  • 1 Savannah
  • 1 Scalding Tarn
  • 1 Scrubland
  • 1 Semblance Anvil
  • 1 Shinestriker
  • 1 Shriekmaw
  • 1 Shroudstomper
  • 1 Smokebraider
  • 1 Sol Ring
  • 1 Solitude
  • 1 Spire Garden
  • 1 Steam Vents
  • 1 Stomping Ground
  • 1 Subterfuge
  • 1 Sunderflock
  • 1 Swamp
  • 1 Taiga
  • 1 Temur Battlecrier
  • 1 Three Visits
  • 1 Titan of Industry
  • 1 Tropical Island
  • 1 Tundra
  • 1 Twinflame Travelers
  • 1 Tyrant of Discord
  • 1 Underground Sea
  • 1 Urza's Incubator
  • 1 Vampiric Tutor
  • 1 Verdant Catacombs
  • 1 Volcanic Island
  • 1 Windswept Heath
  • 1 Wooded Foothills
  • 1 Yarok, the Desecrated