The Wise Mothman (Nuclear Fallout) by user9643460
Format: Commander
Commander: The Wise Mothman
Bracket: 3
Deck overview
The Wise Mothman pilots a midrange rad/mill strategy that turns each player's rad-triggered milling into +1/+1 counters on your creatures, then wins either by attacking with an unblockable mutated board or by milling opponents out with Fraying Sanity, The Water Crystal, and mass proliferate. The commander's ETB and attack both generate rad counters and scale the battlefield, while recursion pieces like Muldrotha and The Master, Transcendent keep the engine alive after disruption. The deck has no deterministic combo; it relies on incremental counter growth and repeated mill to outlast and overwhelm the table.
Decklist (100 cards)
- 1 Agent Frank Horrigan
- 1 Arcane Signet
- 1 Assassin's Trophy
- 1 Atomize
- 1 Bloatfly Swarm
- 1 Branching Evolution
- 1 Breach the Multiverse
- 1 Command Tower
- 1 Consuming Aberration
- 1 Corpsejack Menace
- 1 Cultivate
- 1 Darkwater Catacombs
- 1 Deepglow Skate
- 1 Drowned Catacomb
- 1 Evolution Sage
- 1 Evolution Witness
- 1 Evolving Wilds
- 1 Exotic Orchard
- 1 Farseek
- 1 Fathom Mage
- 1 Feral Ghoul
- 5 Forest
- 1 Fraying Sanity
- 1 Glowing One
- 1 Guardian Project
- 1 Hardened Scales
- 1 Hedge Shredder
- 1 Herald of Secret Streams
- 1 Heroic Intervention
- 1 Hinterland Harbor
- 1 Inexorable Tide
- 1 Infesting Radroach
- 1 Inspiring Call
- 4 Island
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Kami of Whispered Hopes
- 1 Karn's Bastion
- 1 Kitsune's Technique
- 1 Mariposa Military Base
- 1 Mesmeric Orb
- 1 Mindcrank
- 1 Mirelurk Queen
- 1 Mortuary Mire
- 1 Muldrotha, the Gravetide
- 1 Mutational Advantage
- 1 Nesting Grounds
- 1 Nuclear Fallout
- 1 Nuka-Nuke Launcher
- 1 Opulent Palace
- 1 Overflowing Basin
- 1 Path of Ancestry
- 1 Putrefy
- 1 Radstorm
- 1 Rampant Growth
- 1 Raul, Trouble Shooter
- 1 Reanimate
- 1 Ripples of Potential
- 1 Rogue's Passage
- 1 Ruin Crab
- 1 Screeching Scorchbeast
- 1 Silver Shroud Costume
- 1 Sol Ring
- 1 Struggle for Project Purity
- 1 Sunken Hollow
- 4 Swamp
- 1 Swiftfoot Boots
- 1 Syr Konrad, the Grim
- 1 Tainted Isle
- 1 Tainted Wood
- 1 Talisman of Curiosity
- 1 Talisman of Dominance
- 1 Talisman of Resilience
- 1 Tekuthal, Inquiry Dominus
- 1 Temple of Malady
- 1 Temple of Mystery
- 1 Temple of the False God
- 1 Terramorphic Expanse
- 1 The Ghoul, Gunslinger
- 1 The Master of Lake-town
- 1 The Master, Transcendent
- 1 The Water Crystal
- 1 The Wise Mothman
- 1 Thrummingbird
- 1 Undergrowth Stadium
- 1 Unseal the Necropolis
- 1 Vault 12: The Necropolis
- 1 Vexing Radgull
- 1 Viridescent Bog
- 1 Winding Constrictor
- 1 Woodland Cemetery