New Untitled Deck by tiagrotoxico1

Format: Commander

Commander: Phenax, God of Deception

Bracket: 3

DeckCheck Threat Index: 27

Deck overview

This Phenax, God of Deception deck is a focused Dimir mill and control strategy that weaponizes high-toughness creatures into rapid library depletion engines. The game plan focuses on deploying early, resilient blockers such as Charix, the Raging Isle, Tree of Perdition, and The Ancient One, followed by casting Phenax to transform their toughness into instant-speed tap-mill activations. As graveyards fill, scaling threats like Consuming Aberration and Mortivore grow exponentially, generating overwhelming mill bursts that can mill out entire tables across two to three rotations. The deck supports this plan with thematic mill-counterspells, graveyard exile effects like Dauthi Voidwalker and Crypt Incursion, and asymmetric board wipes. In addition to primary Phenax tap-mill, the list features compact win conditions including Bruvac the Grandiloquent paired with Maddening Cacophony or Traumatize, and the deterministic Duskmantle Guildmage plus Mindcrank infinite combo.

Decklist (100 cards)

  • 1 Arcane Signet
  • 1 Baleful Strix
  • 1 Bruvac the Grandiloquent
  • 1 Charix, the Raging Isle
  • 1 Choked Estuary
  • 1 Command Tower
  • 1 Consuming Aberration
  • 1 Contaminated Aquifer
  • 1 Counterspell
  • 1 Crashing Drawbridge
  • 1 Cruel Somnophage // Can't Wake Up
  • 1 Crypt Incursion
  • 1 Darkwater Catacombs
  • 1 Dauthi Voidwalker
  • 1 Decorum Dissertation
  • 1 Desert of the Mindful
  • 1 Diabolic Tutor
  • 1 Didn't Say Please
  • 1 Dimir Aqueduct
  • 1 Dimir Guildgate
  • 1 Dimir Signet
  • 1 Dismal Backwater
  • 1 Dramatic Reversal
  • 1 Dreadship Reef
  • 1 Drown in the Loch
  • 1 Duskmantle Guildmage
  • 1 Evolving Wilds
  • 1 Exhibition Tidecaller
  • 1 Extinguish All Hope
  • 1 Extract from Darkness
  • 1 Fraying Sanity
  • 1 Glimpse the Unthinkable
  • 1 Guiltfeeder
  • 1 Hedron Crab
  • 1 Imperious Mindbreaker
  • 9 Island
  • 1 Jace Beleren
  • 1 Jace's Phantasm
  • 1 Jidoor, Aristocratic Capital // Overture
  • 1 Jwar Isle Refuge
  • 1 Kitsune's Technique
  • 1 Lazav, Dimir Mastermind
  • 1 Maddening Cacophony
  • 1 Memory Erosion
  • 1 Midnight Clock
  • 1 Mind Funeral
  • 1 Mind Grind
  • 1 Mind Stone
  • 1 Mindcrank
  • 1 Mnemonic Wall
  • 1 Mornsong Aria
  • 1 Morphic Pool
  • 1 Mortivore
  • 1 Nephalia Drownyard
  • 1 Nighthowler
  • 1 Phenax, God of Deception
  • 1 Phyrexian Arena
  • 1 Propaganda
  • 1 Psychic Strike
  • 1 Ruin Crab
  • 1 Sepulchral Primordial
  • 1 Sewer Nemesis
  • 1 Singularity Rupture
  • 1 Sol Ring
  • 1 Soul-Guide Lantern
  • 1 Sphinx's Tutelage
  • 1 Sunken Hollow
  • 9 Swamp
  • 1 Syr Konrad, the Grim
  • 1 Tainted Isle
  • 1 Talisman of Dominance
  • 1 The Ancient One
  • 1 The Master of Lake-town
  • 1 The Mindskinner
  • 1 Thought Collapse
  • 1 Thought Vessel
  • 1 Traumatize
  • 1 Tree of Perdition
  • 1 Unstoppable Plan
  • 1 Wall of Runes
  • 1 Watery Grave
  • 1 Welcome the Dead
  • 1 Wight of Precinct Six
  • 1 Wrexial, the Risen Deep