Knights who say NI! by Djerid

Format: Commander

Commander: The Council of Four

Bracket: 3

Deck overview

This deck is an Azorius Knight-tribal and group-draw synergy deck led by The Council of Four. Your game plan revolves around generating incremental card advantage and 2/2 Knight tokens by capitalizing on the natural spellcasting and card-drawing rhythms of a four-player game. Symmetrical draw engines like Dictate of Kruphix guarantee Council triggers on every player's turn, while low-curve spells allow you to double-spell on your own. You translate these resources into a lethal battlefield presence using layered tribal anthems, evasion enablers like Herald of Hoofbeats and Dion, Bahamut's Dominant, or an inevitable win via Approach of the Second Sun.

Decklist (100 cards)

  • 1 Acclaimed Contender
  • 1 Adarkar Wastes
  • 1 Approach of the Second Sun
  • 1 Arcane Signet
  • 1 Archaeomancer's Map
  • 1 Archway of Innovation
  • 1 Azorius Charm
  • 1 Azorius Knight-Arbiter
  • 1 Benalish Marshal
  • 1 Borrowing 100,000 Arrows
  • 1 Call the Cavalry
  • 1 Celestial Colonnade
  • 1 Champion's Helm
  • 1 Command Tower
  • 1 Commander's Insignia
  • 1 Counterspell
  • 1 Dawnbringer Cleric
  • 1 Dictate of Heliod
  • 1 Dictate of Kruphix
  • 1 Dion, Bahamut's Dominant // Bahamut, Warden of Light
  • 1 Dovin's Veto
  • 1 Evolving Wilds
  • 1 Fabled Passage
  • 1 Force of Virtue
  • 1 Geier Reach Sanitarium
  • 1 Gideon's Phalanx
  • 1 Glacial Fortress
  • 1 Glorious Anthem
  • 1 Haytham Kenway
  • 1 Helping Hand
  • 1 Herald of Hoofbeats
  • 1 Inspiring Leader
  • 1 Intangible Virtue
  • 1 Invasion of Belenon // Belenon War Anthem
  • 1 Invasion of New Phyrexia // Teferi Akosa of Zhalfir
  • 1 Irrigated Farmland
  • 7 Island
  • 1 Kabira Crossroads
  • 1 Kabira Vindicator
  • 1 Kindred Boon
  • 1 Knight Exemplar
  • 1 Knowledge Is Power
  • 1 Letter of Acceptance
  • 1 Luxknight Breacher
  • 1 Make a Stand
  • 1 Marshal of Zhalfir
  • 1 Monumental Henge
  • 1 Mystic Gate
  • 1 Nephalia Academy
  • 1 Obelisk of Urd
  • 1 Ornithopter of Paradise
  • 1 Paladin Class
  • 9 Plains
  • 1 Port Town
  • 1 Prairie Stream
  • 1 Pull from Tomorrow
  • 1 Quick Study
  • 1 Rally the Ranks
  • 1 Razortide Bridge
  • 1 Reliquary Tower
  • 1 Return to Dust
  • 1 Revoke Existence
  • 1 Righteous Confluence
  • 1 Rootborn Defenses
  • 1 Seachrome Coast
  • 1 Secluded Steppe
  • 1 Sigiled Sword of Valeron
  • 1 Silverblade Paladin
  • 1 Silverwing Squadron
  • 1 Soltari Lancer
  • 1 Spear of Heliod
  • 1 Staggering Insight
  • 1 Terrain Generator
  • 1 Terramorphic Expanse
  • 1 Thalia's Lancers
  • 1 The Circle of Loyalty
  • 1 The Council of Four
  • 1 Thistledown Liege
  • 1 Thought Vessel
  • 1 Tranquil Cove
  • 1 Unbreakable Formation
  • 1 Valiant Knight
  • 1 Vesuva
  • 1 Vodalian Wave-Knight
  • 1 Well of Ideas
  • 1 Xerex Strobe-Knight