Six by YesManMe

Format: Commander

Commander: Six

Bracket: 2

Deck overview

Six is a self-mill/landfall engine: each attack mills three cards, pulls a land to hand, and gives retrace to every nonland permanent in the graveyard, letting the deck recast its own spells by discarding lands. The primary plan is to flood the battlefield with lands, trigger landfall token producers (Avenger of Zendikar, Rampaging Baloths, Sapling Nursery, Titania), and finish with a pumped trample attack from Craterhoof Behemoth. Secondary paths are wide token beatdown and a recursive value game via Ramunap Excavator, Ancient Greenwarden, and World Shaper. There is no hidden commander; Six is the engine, but the deck can still grind without it.

Decklist (100 cards)

  • 1 Aftermath Analyst
  • 1 Aggressive Mammoth
  • 1 Ancient Greenwarden
  • 1 Arachnogenesis
  • 1 Archetype of Endurance
  • 1 Avenger of Zendikar
  • 1 Beast Within
  • 1 Brawn
  • 1 Brokers Hideout
  • 1 Burgeoning
  • 1 Circle of the Land Druid
  • 1 Craterhoof Behemoth
  • 1 Deathbonnet Sprout // Deathbonnet Hulk
  • 1 Demolition Field
  • 1 Dragon Sniper
  • 1 Drownyard Temple
  • 1 Echoing Deeps
  • 1 Emerald Medallion
  • 1 Emergence Zone
  • 1 Eternal Witness
  • 28 Forest
  • 1 Forgotten Ancient
  • 1 Garruk's Uprising
  • 1 Ghoulcaller's Bell
  • 1 Goreclaw, Terror of Qal Sisma
  • 1 Hedge Shredder
  • 1 Heroic Intervention
  • 1 Icetill Explorer
  • 1 Keen-Eyed Curator
  • 1 Kraven's Last Hunt
  • 1 Lasyd Prowler
  • 1 Lightning Greaves
  • 1 Living Hive
  • 1 Lizard, Connors's Curse
  • 1 Lotus Cobra
  • 1 Mightform Harmonizer
  • 1 Millstone
  • 1 Mole Man, Moloid Master
  • 1 Monster Manual // Zoological Study
  • 1 Myriad Landscape
  • 1 Nature's Will
  • 1 Oracle of Mul Daya
  • 1 Oran-Rief, the Vastwood
  • 1 Overlord of the Hauntwoods
  • 1 Polygoyf
  • 1 Primeval Bounty
  • 1 Rainveil Rejuvenator
  • 1 Rampaging Baloths
  • 1 Rampant Frogantua
  • 1 Ramunap Excavator
  • 1 Reclamation Sage
  • 1 Riveteers Overlook
  • 1 Rogue's Passage
  • 1 Sakura-Tribe Elder
  • 1 Sapling Nursery
  • 1 Six
  • 1 Solemn Simulacrum
  • 1 Soul of the Harvest
  • 1 Soul-Guide Lantern
  • 1 Spelunking
  • 1 Splinterfright
  • 1 Stonehoof Chieftain
  • 1 Strip Mine
  • 1 Surrak, the Hunt Caller
  • 1 Swiftfoot Boots
  • 1 Terastodon
  • 1 Titania, Nature's Force
  • 1 Trickster's Elk
  • 1 Turntimber Sower
  • 1 Veil of Summer
  • 1 Vorinclex // The Grand Evolution
  • 1 Wilderness Reclamation
  • 1 World Shaper