Townia by Houzza
Format: Commander
Commander: The Wandering Minstrel
Bracket: 3
DeckCheck Threat Index: 40
Deck overview
This deck is a specialized Town-typal landfall strategy commanded by The Wandering Minstrel. The Minstrel turns the inherent tempo penalty of 23 Town lands and 7 Ravnica bounce lands into immediate mana velocity by forcing them to enter untapped. The early game focuses on deploying the commander and establishing additional land drop enablers such as Azusa, Lost but Seeking, Dryad of the Ilysian Grove, and Case of the Locked Hothouse. As the mana base expands, draw engines like Tatyova, Benthic Druid and Aesi, Tyrant of Gyre Strait cycle through the deck to locate mass landfall token generators. The endgame converts land velocity into an insurmountable board presence with Field of the Dead, Scute Swarm, Omnath, Locus of Rage, and Avenger of Zendikar, before closing the game via Scapeshift or activating the commander's five-color anthem to execute a lethal table-wide attack.
Decklist (100 cards)
- 1 Adventurer's Inn
- 1 Aesi, Tyrant of Gyre Strait
- 1 An Offer You Can't Refuse
- 1 Arcane Signet
- 1 Avenger of Zendikar
- 1 Azorius Chancery
- 1 Azusa, Lost but Seeking
- 1 Balamb Garden, SeeD Academy // Balamb Garden, Airborne
- 1 Baron, Airship Kingdom
- 1 Beast Within
- 1 Capital City
- 1 Case of the Locked Hothouse
- 1 Chocobo Kick
- 1 Chocobo Racetrack
- 1 Chromatic Lantern
- 1 Clive's Hideaway
- 1 Command Tower
- 1 Counterspell
- 1 Crop Rotation
- 1 Crossroads Village
- 1 Dimir Aqueduct
- 1 Druid Class
- 1 Dryad of the Ilysian Grove
- 1 Eden, Seat of the Sanctum
- 1 Exotic Orchard
- 1 Expedition Map
- 1 Explore
- 1 Farseek
- 1 Felidar Retreat
- 1 Fellwar Stone
- 1 Field of the Dead
- 1 Forest
- 1 Gladiolus Amicitia
- 1 Gohn, Town of Ruin
- 1 Golgari Rot Farm
- 1 Gongaga, Reactor Town
- 1 Growth Spiral
- 1 Gruul Turf
- 1 Guadosalam, Farplane Gateway
- 1 Icetill Explorer
- 1 Ignis Scientia
- 1 Insomnia, Crown City
- 1 Ishgard, the Holy See // Faith & Grief
- 1 Island
- 1 Izzet Boilerworks
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Leyline of the Guildpact
- 1 Lindblum, Industrial Regency // Mage Siege
- 1 Loot, Exuberant Explorer
- 1 Lotus Cobra
- 1 Lotus Field
- 1 Lotus Petal
- 1 Lumra, Bellow of the Woods
- 1 Marwyn, the Clearcutter
- 1 Marwyn, the Preserver
- 1 Midgar, City of Mako // Reactor Raid
- 1 Mountain
- 1 Omnath, Locus of Creation
- 1 Omnath, Locus of Rage
- 1 Oracle of Mul Daya
- 1 Path to Exile
- 1 Plains
- 1 Planar Genesis
- 1 Prishe's Wanderings
- 1 PuPu UFO
- 1 Qiqirn Merchant
- 1 Rabanastre, Royal City
- 1 Rampaging Baloths
- 1 Reach the Horizon
- 1 Ride the Shoopuf
- 1 Sabotender
- 1 Sazh's Chocobo
- 1 Scapeshift
- 1 Scute Swarm
- 1 Selesnya Sanctuary
- 1 Sharlayan, Nation of Scholars
- 1 Simic Growth Chamber
- 1 Sol Ring
- 1 Starting Town
- 1 Swamp
- 1 Swords to Plowshares
- 1 Tatyova, Benthic Druid
- 1 The Gold Saucer
- 1 The Necrobloom
- 1 The Wandering Minstrel
- 1 The World Tree
- 1 Through the Forest Gate
- 1 Tireless Provisioner
- 1 Town Greeter
- 1 Travel the Overworld
- 1 Traveling Chocobo
- 1 Treno, Dark City
- 1 Vector, Imperial Capital
- 1 Windurst, Federation Center
- 1 World Map
- 1 Wrenn and Seven
- 1 Zanarkand, Ancient Metropolis // Lasting Fayth
- 1 Zell Dincht
- 1 Zendikar's Roil
- 1 Zuran Orb